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- =head1 NAME
-
- perlguts - Perl's Internal Functions
-
- =head1 DESCRIPTION
-
- This document attempts to describe some of the internal functions of the
- Perl executable. It is far from complete and probably contains many errors.
- Please refer any questions or comments to the author below.
-
- =head1 Variables
-
- =head2 Datatypes
-
- Perl has three typedefs that handle Perl's three main data types:
-
- SV Scalar Value
- AV Array Value
- HV Hash Value
-
- Each typedef has specific routines that manipulate the various data types.
-
- =head2 What is an "IV"?
-
- Perl uses a special typedef IV which is a simple integer type that is
- guaranteed to be large enough to hold a pointer (as well as an integer).
-
- Perl also uses two special typedefs, I32 and I16, which will always be at
- least 32-bits and 16-bits long, respectively.
-
- =head2 Working with SVs
-
- An SV can be created and loaded with one command. There are four types of
- values that can be loaded: an integer value (IV), a double (NV), a string,
- (PV), and another scalar (SV).
-
- The six routines are:
-
- SV* newSViv(IV);
- SV* newSVnv(double);
- SV* newSVpv(char*, int);
- SV* newSVpvn(char*, int);
- SV* newSVpvf(const char*, ...);
- SV* newSVsv(SV*);
-
- To change the value of an *already-existing* SV, there are seven routines:
-
- void sv_setiv(SV*, IV);
- void sv_setuv(SV*, UV);
- void sv_setnv(SV*, double);
- void sv_setpv(SV*, char*);
- void sv_setpvn(SV*, char*, int)
- void sv_setpvf(SV*, const char*, ...);
- void sv_setpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
- void sv_setsv(SV*, SV*);
-
- Notice that you can choose to specify the length of the string to be
- assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
- allow Perl to calculate the length by using C<sv_setpv> or by specifying
- 0 as the second argument to C<newSVpv>. Be warned, though, that Perl will
- determine the string's length by using C<strlen>, which depends on the
- string terminating with a NUL character.
-
- The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
- formatted output becomes the value.
-
- C<sv_setpvfn> is an analogue of C<vsprintf>, but it allows you to specify
- either a pointer to a variable argument list or the address and length of
- an array of SVs. The last argument points to a boolean; on return, if that
- boolean is true, then locale-specific information has been used to format
- the string, and the string's contents are therefore untrustworty (see
- L<perlsec>). This pointer may be NULL if that information is not
- important. Note that this function requires you to specify the length of
- the format.
-
- The C<sv_set*()> functions are not generic enough to operate on values
- that have "magic". See L<Magic Virtual Tables> later in this document.
-
- All SVs that contain strings should be terminated with a NUL character.
- If it is not NUL-terminated there is a risk of
- core dumps and corruptions from code which passes the string to C
- functions or system calls which expect a NUL-terminated string.
- Perl's own functions typically add a trailing NUL for this reason.
- Nevertheless, you should be very careful when you pass a string stored
- in an SV to a C function or system call.
-
- To access the actual value that an SV points to, you can use the macros:
-
- SvIV(SV*)
- SvNV(SV*)
- SvPV(SV*, STRLEN len)
-
- which will automatically coerce the actual scalar type into an IV, double,
- or string.
-
- In the C<SvPV> macro, the length of the string returned is placed into the
- variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do not
- care what the length of the data is, use the global variable C<PL_na>. Remember,
- however, that Perl allows arbitrary strings of data that may both contain
- NULs and might not be terminated by a NUL.
-
- If you want to know if the scalar value is TRUE, you can use:
-
- SvTRUE(SV*)
-
- Although Perl will automatically grow strings for you, if you need to force
- Perl to allocate more memory for your SV, you can use the macro
-
- SvGROW(SV*, STRLEN newlen)
-
- which will determine if more memory needs to be allocated. If so, it will
- call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
- decrease, the allocated memory of an SV and that it does not automatically
- add a byte for the a trailing NUL (perl's own string functions typically do
- C<SvGROW(sv, len + 1)>).
-
- If you have an SV and want to know what kind of data Perl thinks is stored
- in it, you can use the following macros to check the type of SV you have.
-
- SvIOK(SV*)
- SvNOK(SV*)
- SvPOK(SV*)
-
- You can get and set the current length of the string stored in an SV with
- the following macros:
-
- SvCUR(SV*)
- SvCUR_set(SV*, I32 val)
-
- You can also get a pointer to the end of the string stored in the SV
- with the macro:
-
- SvEND(SV*)
-
- But note that these last three macros are valid only if C<SvPOK()> is true.
-
- If you want to append something to the end of string stored in an C<SV*>,
- you can use the following functions:
-
- void sv_catpv(SV*, char*);
- void sv_catpvn(SV*, char*, int);
- void sv_catpvf(SV*, const char*, ...);
- void sv_catpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
- void sv_catsv(SV*, SV*);
-
- The first function calculates the length of the string to be appended by
- using C<strlen>. In the second, you specify the length of the string
- yourself. The third function processes its arguments like C<sprintf> and
- appends the formatted output. The fourth function works like C<vsprintf>.
- You can specify the address and length of an array of SVs instead of the
- va_list argument. The fifth function extends the string stored in the first
- SV with the string stored in the second SV. It also forces the second SV
- to be interpreted as a string.
-
- The C<sv_cat*()> functions are not generic enough to operate on values that
- have "magic". See L<Magic Virtual Tables> later in this document.
-
- If you know the name of a scalar variable, you can get a pointer to its SV
- by using the following:
-
- SV* perl_get_sv("package::varname", FALSE);
-
- This returns NULL if the variable does not exist.
-
- If you want to know if this variable (or any other SV) is actually C<defined>,
- you can call:
-
- SvOK(SV*)
-
- The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>. Its
- address can be used whenever an C<SV*> is needed.
-
- There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain Boolean
- TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their addresses can
- be used whenever an C<SV*> is needed.
-
- Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
- Take this code:
-
- SV* sv = (SV*) 0;
- if (I-am-to-return-a-real-value) {
- sv = sv_2mortal(newSViv(42));
- }
- sv_setsv(ST(0), sv);
-
- This code tries to return a new SV (which contains the value 42) if it should
- return a real value, or undef otherwise. Instead it has returned a NULL
- pointer which, somewhere down the line, will cause a segmentation violation,
- bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the first
- line and all will be well.
-
- To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
- call is not necessary (see L<Reference Counts and Mortality>).
-
- =head2 What's Really Stored in an SV?
-
- Recall that the usual method of determining the type of scalar you have is
- to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
- usually these macros will always return TRUE and calling the C<Sv*V>
- macros will do the appropriate conversion of string to integer/double or
- integer/double to string.
-
- If you I<really> need to know if you have an integer, double, or string
- pointer in an SV, you can use the following three macros instead:
-
- SvIOKp(SV*)
- SvNOKp(SV*)
- SvPOKp(SV*)
-
- These will tell you if you truly have an integer, double, or string pointer
- stored in your SV. The "p" stands for private.
-
- In general, though, it's best to use the C<Sv*V> macros.
-
- =head2 Working with AVs
-
- There are two ways to create and load an AV. The first method creates an
- empty AV:
-
- AV* newAV();
-
- The second method both creates the AV and initially populates it with SVs:
-
- AV* av_make(I32 num, SV **ptr);
-
- The second argument points to an array containing C<num> C<SV*>'s. Once the
- AV has been created, the SVs can be destroyed, if so desired.
-
- Once the AV has been created, the following operations are possible on AVs:
-
- void av_push(AV*, SV*);
- SV* av_pop(AV*);
- SV* av_shift(AV*);
- void av_unshift(AV*, I32 num);
-
- These should be familiar operations, with the exception of C<av_unshift>.
- This routine adds C<num> elements at the front of the array with the C<undef>
- value. You must then use C<av_store> (described below) to assign values
- to these new elements.
-
- Here are some other functions:
-
- I32 av_len(AV*);
- SV** av_fetch(AV*, I32 key, I32 lval);
- SV** av_store(AV*, I32 key, SV* val);
-
- The C<av_len> function returns the highest index value in array (just
- like $#array in Perl). If the array is empty, -1 is returned. The
- C<av_fetch> function returns the value at index C<key>, but if C<lval>
- is non-zero, then C<av_fetch> will store an undef value at that index.
- The C<av_store> function stores the value C<val> at index C<key>, and does
- not increment the reference count of C<val>. Thus the caller is responsible
- for taking care of that, and if C<av_store> returns NULL, the caller will
- have to decrement the reference count to avoid a memory leak. Note that
- C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
- return value.
-
- void av_clear(AV*);
- void av_undef(AV*);
- void av_extend(AV*, I32 key);
-
- The C<av_clear> function deletes all the elements in the AV* array, but
- does not actually delete the array itself. The C<av_undef> function will
- delete all the elements in the array plus the array itself. The
- C<av_extend> function extends the array so that it contains C<key>
- elements. If C<key> is less than the current length of the array, then
- nothing is done.
-
- If you know the name of an array variable, you can get a pointer to its AV
- by using the following:
-
- AV* perl_get_av("package::varname", FALSE);
-
- This returns NULL if the variable does not exist.
-
- See L<Understanding the Magic of Tied Hashes and Arrays> for more
- information on how to use the array access functions on tied arrays.
-
- =head2 Working with HVs
-
- To create an HV, you use the following routine:
-
- HV* newHV();
-
- Once the HV has been created, the following operations are possible on HVs:
-
- SV** hv_store(HV*, char* key, U32 klen, SV* val, U32 hash);
- SV** hv_fetch(HV*, char* key, U32 klen, I32 lval);
-
- The C<klen> parameter is the length of the key being passed in (Note that
- you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
- length of the key). The C<val> argument contains the SV pointer to the
- scalar being stored, and C<hash> is the precomputed hash value (zero if
- you want C<hv_store> to calculate it for you). The C<lval> parameter
- indicates whether this fetch is actually a part of a store operation, in
- which case a new undefined value will be added to the HV with the supplied
- key and C<hv_fetch> will return as if the value had already existed.
-
- Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
- C<SV*>. To access the scalar value, you must first dereference the return
- value. However, you should check to make sure that the return value is
- not NULL before dereferencing it.
-
- These two functions check if a hash table entry exists, and deletes it.
-
- bool hv_exists(HV*, char* key, U32 klen);
- SV* hv_delete(HV*, char* key, U32 klen, I32 flags);
-
- If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
- create and return a mortal copy of the deleted value.
-
- And more miscellaneous functions:
-
- void hv_clear(HV*);
- void hv_undef(HV*);
-
- Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
- table but does not actually delete the hash table. The C<hv_undef> deletes
- both the entries and the hash table itself.
-
- Perl keeps the actual data in linked list of structures with a typedef of HE.
- These contain the actual key and value pointers (plus extra administrative
- overhead). The key is a string pointer; the value is an C<SV*>. However,
- once you have an C<HE*>, to get the actual key and value, use the routines
- specified below.
-
- I32 hv_iterinit(HV*);
- /* Prepares starting point to traverse hash table */
- HE* hv_iternext(HV*);
- /* Get the next entry, and return a pointer to a
- structure that has both the key and value */
- char* hv_iterkey(HE* entry, I32* retlen);
- /* Get the key from an HE structure and also return
- the length of the key string */
- SV* hv_iterval(HV*, HE* entry);
- /* Return a SV pointer to the value of the HE
- structure */
- SV* hv_iternextsv(HV*, char** key, I32* retlen);
- /* This convenience routine combines hv_iternext,
- hv_iterkey, and hv_iterval. The key and retlen
- arguments are return values for the key and its
- length. The value is returned in the SV* argument */
-
- If you know the name of a hash variable, you can get a pointer to its HV
- by using the following:
-
- HV* perl_get_hv("package::varname", FALSE);
-
- This returns NULL if the variable does not exist.
-
- The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
-
- i = klen;
- hash = 0;
- s = key;
- while (i--)
- hash = hash * 33 + *s++;
-
- See L<Understanding the Magic of Tied Hashes and Arrays> for more
- information on how to use the hash access functions on tied hashes.
-
- =head2 Hash API Extensions
-
- Beginning with version 5.004, the following functions are also supported:
-
- HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
- HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
-
- bool hv_exists_ent (HV* tb, SV* key, U32 hash);
- SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
-
- SV* hv_iterkeysv (HE* entry);
-
- Note that these functions take C<SV*> keys, which simplifies writing
- of extension code that deals with hash structures. These functions
- also allow passing of C<SV*> keys to C<tie> functions without forcing
- you to stringify the keys (unlike the previous set of functions).
-
- They also return and accept whole hash entries (C<HE*>), making their
- use more efficient (since the hash number for a particular string
- doesn't have to be recomputed every time). See L<API LISTING> later in
- this document for detailed descriptions.
-
- The following macros must always be used to access the contents of hash
- entries. Note that the arguments to these macros must be simple
- variables, since they may get evaluated more than once. See
- L<API LISTING> later in this document for detailed descriptions of these
- macros.
-
- HePV(HE* he, STRLEN len)
- HeVAL(HE* he)
- HeHASH(HE* he)
- HeSVKEY(HE* he)
- HeSVKEY_force(HE* he)
- HeSVKEY_set(HE* he, SV* sv)
-
- These two lower level macros are defined, but must only be used when
- dealing with keys that are not C<SV*>s:
-
- HeKEY(HE* he)
- HeKLEN(HE* he)
-
- Note that both C<hv_store> and C<hv_store_ent> do not increment the
- reference count of the stored C<val>, which is the caller's responsibility.
- If these functions return a NULL value, the caller will usually have to
- decrement the reference count of C<val> to avoid a memory leak.
-
- =head2 References
-
- References are a special type of scalar that point to other data types
- (including references).
-
- To create a reference, use either of the following functions:
-
- SV* newRV_inc((SV*) thing);
- SV* newRV_noinc((SV*) thing);
-
- The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
- functions are identical except that C<newRV_inc> increments the reference
- count of the C<thing>, while C<newRV_noinc> does not. For historical
- reasons, C<newRV> is a synonym for C<newRV_inc>.
-
- Once you have a reference, you can use the following macro to dereference
- the reference:
-
- SvRV(SV*)
-
- then call the appropriate routines, casting the returned C<SV*> to either an
- C<AV*> or C<HV*>, if required.
-
- To determine if an SV is a reference, you can use the following macro:
-
- SvROK(SV*)
-
- To discover what type of value the reference refers to, use the following
- macro and then check the return value.
-
- SvTYPE(SvRV(SV*))
-
- The most useful types that will be returned are:
-
- SVt_IV Scalar
- SVt_NV Scalar
- SVt_PV Scalar
- SVt_RV Scalar
- SVt_PVAV Array
- SVt_PVHV Hash
- SVt_PVCV Code
- SVt_PVGV Glob (possible a file handle)
- SVt_PVMG Blessed or Magical Scalar
-
- See the sv.h header file for more details.
-
- =head2 Blessed References and Class Objects
-
- References are also used to support object-oriented programming. In the
- OO lexicon, an object is simply a reference that has been blessed into a
- package (or class). Once blessed, the programmer may now use the reference
- to access the various methods in the class.
-
- A reference can be blessed into a package with the following function:
-
- SV* sv_bless(SV* sv, HV* stash);
-
- The C<sv> argument must be a reference. The C<stash> argument specifies
- which class the reference will belong to. See
- L<Stashes and Globs> for information on converting class names into stashes.
-
- /* Still under construction */
-
- Upgrades rv to reference if not already one. Creates new SV for rv to
- point to. If C<classname> is non-null, the SV is blessed into the specified
- class. SV is returned.
-
- SV* newSVrv(SV* rv, char* classname);
-
- Copies integer or double into an SV whose reference is C<rv>. SV is blessed
- if C<classname> is non-null.
-
- SV* sv_setref_iv(SV* rv, char* classname, IV iv);
- SV* sv_setref_nv(SV* rv, char* classname, NV iv);
-
- Copies the pointer value (I<the address, not the string!>) into an SV whose
- reference is rv. SV is blessed if C<classname> is non-null.
-
- SV* sv_setref_pv(SV* rv, char* classname, PV iv);
-
- Copies string into an SV whose reference is C<rv>. Set length to 0 to let
- Perl calculate the string length. SV is blessed if C<classname> is non-null.
-
- SV* sv_setref_pvn(SV* rv, char* classname, PV iv, int length);
-
- Tests whether the SV is blessed into the specified class. It does not
- check inheritance relationships.
-
- int sv_isa(SV* sv, char* name);
-
- Tests whether the SV is a reference to a blessed object.
-
- int sv_isobject(SV* sv);
-
- Tests whether the SV is derived from the specified class. SV can be either
- a reference to a blessed object or a string containing a class name. This
- is the function implementing the C<UNIVERSAL::isa> functionality.
-
- bool sv_derived_from(SV* sv, char* name);
-
- To check if you've got an object derived from a specific class you have
- to write:
-
- if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
-
- =head2 Creating New Variables
-
- To create a new Perl variable with an undef value which can be accessed from
- your Perl script, use the following routines, depending on the variable type.
-
- SV* perl_get_sv("package::varname", TRUE);
- AV* perl_get_av("package::varname", TRUE);
- HV* perl_get_hv("package::varname", TRUE);
-
- Notice the use of TRUE as the second parameter. The new variable can now
- be set, using the routines appropriate to the data type.
-
- There are additional macros whose values may be bitwise OR'ed with the
- C<TRUE> argument to enable certain extra features. Those bits are:
-
- GV_ADDMULTI Marks the variable as multiply defined, thus preventing the
- "Name <varname> used only once: possible typo" warning.
- GV_ADDWARN Issues the warning "Had to create <varname> unexpectedly" if
- the variable did not exist before the function was called.
-
- If you do not specify a package name, the variable is created in the current
- package.
-
- =head2 Reference Counts and Mortality
-
- Perl uses an reference count-driven garbage collection mechanism. SVs,
- AVs, or HVs (xV for short in the following) start their life with a
- reference count of 1. If the reference count of an xV ever drops to 0,
- then it will be destroyed and its memory made available for reuse.
-
- This normally doesn't happen at the Perl level unless a variable is
- undef'ed or the last variable holding a reference to it is changed or
- overwritten. At the internal level, however, reference counts can be
- manipulated with the following macros:
-
- int SvREFCNT(SV* sv);
- SV* SvREFCNT_inc(SV* sv);
- void SvREFCNT_dec(SV* sv);
-
- However, there is one other function which manipulates the reference
- count of its argument. The C<newRV_inc> function, you will recall,
- creates a reference to the specified argument. As a side effect,
- it increments the argument's reference count. If this is not what
- you want, use C<newRV_noinc> instead.
-
- For example, imagine you want to return a reference from an XSUB function.
- Inside the XSUB routine, you create an SV which initially has a reference
- count of one. Then you call C<newRV_inc>, passing it the just-created SV.
- This returns the reference as a new SV, but the reference count of the
- SV you passed to C<newRV_inc> has been incremented to two. Now you
- return the reference from the XSUB routine and forget about the SV.
- But Perl hasn't! Whenever the returned reference is destroyed, the
- reference count of the original SV is decreased to one and nothing happens.
- The SV will hang around without any way to access it until Perl itself
- terminates. This is a memory leak.
-
- The correct procedure, then, is to use C<newRV_noinc> instead of
- C<newRV_inc>. Then, if and when the last reference is destroyed,
- the reference count of the SV will go to zero and it will be destroyed,
- stopping any memory leak.
-
- There are some convenience functions available that can help with the
- destruction of xVs. These functions introduce the concept of "mortality".
- An xV that is mortal has had its reference count marked to be decremented,
- but not actually decremented, until "a short time later". Generally the
- term "short time later" means a single Perl statement, such as a call to
- an XSUB function. The actual determinant for when mortal xVs have their
- reference count decremented depends on two macros, SAVETMPS and FREETMPS.
- See L<perlcall> and L<perlxs> for more details on these macros.
-
- "Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
- However, if you mortalize a variable twice, the reference count will
- later be decremented twice.
-
- You should be careful about creating mortal variables. Strange things
- can happen if you make the same value mortal within multiple contexts,
- or if you make a variable mortal multiple times.
-
- To create a mortal variable, use the functions:
-
- SV* sv_newmortal()
- SV* sv_2mortal(SV*)
- SV* sv_mortalcopy(SV*)
-
- The first call creates a mortal SV, the second converts an existing
- SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
- third creates a mortal copy of an existing SV.
-
- The mortal routines are not just for SVs -- AVs and HVs can be
- made mortal by passing their address (type-casted to C<SV*>) to the
- C<sv_2mortal> or C<sv_mortalcopy> routines.
-
- =head2 Stashes and Globs
-
- A "stash" is a hash that contains all of the different objects that
- are contained within a package. Each key of the stash is a symbol
- name (shared by all the different types of objects that have the same
- name), and each value in the hash table is a GV (Glob Value). This GV
- in turn contains references to the various objects of that name,
- including (but not limited to) the following:
-
- Scalar Value
- Array Value
- Hash Value
- I/O Handle
- Format
- Subroutine
-
- There is a single stash called "PL_defstash" that holds the items that exist
- in the "main" package. To get at the items in other packages, append the
- string "::" to the package name. The items in the "Foo" package are in
- the stash "Foo::" in PL_defstash. The items in the "Bar::Baz" package are
- in the stash "Baz::" in "Bar::"'s stash.
-
- To get the stash pointer for a particular package, use the function:
-
- HV* gv_stashpv(char* name, I32 create)
- HV* gv_stashsv(SV*, I32 create)
-
- The first function takes a literal string, the second uses the string stored
- in the SV. Remember that a stash is just a hash table, so you get back an
- C<HV*>. The C<create> flag will create a new package if it is set.
-
- The name that C<gv_stash*v> wants is the name of the package whose symbol table
- you want. The default package is called C<main>. If you have multiply nested
- packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
- language itself.
-
- Alternately, if you have an SV that is a blessed reference, you can find
- out the stash pointer by using:
-
- HV* SvSTASH(SvRV(SV*));
-
- then use the following to get the package name itself:
-
- char* HvNAME(HV* stash);
-
- If you need to bless or re-bless an object you can use the following
- function:
-
- SV* sv_bless(SV*, HV* stash)
-
- where the first argument, an C<SV*>, must be a reference, and the second
- argument is a stash. The returned C<SV*> can now be used in the same way
- as any other SV.
-
- For more information on references and blessings, consult L<perlref>.
-
- =head2 Double-Typed SVs
-
- Scalar variables normally contain only one type of value, an integer,
- double, pointer, or reference. Perl will automatically convert the
- actual scalar data from the stored type into the requested type.
-
- Some scalar variables contain more than one type of scalar data. For
- example, the variable C<$!> contains either the numeric value of C<errno>
- or its string equivalent from either C<strerror> or C<sys_errlist[]>.
-
- To force multiple data values into an SV, you must do two things: use the
- C<sv_set*v> routines to add the additional scalar type, then set a flag
- so that Perl will believe it contains more than one type of data. The
- four macros to set the flags are:
-
- SvIOK_on
- SvNOK_on
- SvPOK_on
- SvROK_on
-
- The particular macro you must use depends on which C<sv_set*v> routine
- you called first. This is because every C<sv_set*v> routine turns on
- only the bit for the particular type of data being set, and turns off
- all the rest.
-
- For example, to create a new Perl variable called "dberror" that contains
- both the numeric and descriptive string error values, you could use the
- following code:
-
- extern int dberror;
- extern char *dberror_list;
-
- SV* sv = perl_get_sv("dberror", TRUE);
- sv_setiv(sv, (IV) dberror);
- sv_setpv(sv, dberror_list[dberror]);
- SvIOK_on(sv);
-
- If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
- macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
-
- =head2 Magic Variables
-
- [This section still under construction. Ignore everything here. Post no
- bills. Everything not permitted is forbidden.]
-
- Any SV may be magical, that is, it has special features that a normal
- SV does not have. These features are stored in the SV structure in a
- linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
-
- struct magic {
- MAGIC* mg_moremagic;
- MGVTBL* mg_virtual;
- U16 mg_private;
- char mg_type;
- U8 mg_flags;
- SV* mg_obj;
- char* mg_ptr;
- I32 mg_len;
- };
-
- Note this is current as of patchlevel 0, and could change at any time.
-
- =head2 Assigning Magic
-
- Perl adds magic to an SV using the sv_magic function:
-
- void sv_magic(SV* sv, SV* obj, int how, char* name, I32 namlen);
-
- The C<sv> argument is a pointer to the SV that is to acquire a new magical
- feature.
-
- If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
- set the C<SVt_PVMG> flag for the C<sv>. Perl then continues by adding
- it to the beginning of the linked list of magical features. Any prior
- entry of the same type of magic is deleted. Note that this can be
- overridden, and multiple instances of the same type of magic can be
- associated with an SV.
-
- The C<name> and C<namlen> arguments are used to associate a string with
- the magic, typically the name of a variable. C<namlen> is stored in the
- C<mg_len> field and if C<name> is non-null and C<namlen> >= 0 a malloc'd
- copy of the name is stored in C<mg_ptr> field.
-
- The sv_magic function uses C<how> to determine which, if any, predefined
- "Magic Virtual Table" should be assigned to the C<mg_virtual> field.
- See the "Magic Virtual Table" section below. The C<how> argument is also
- stored in the C<mg_type> field.
-
- The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
- structure. If it is not the same as the C<sv> argument, the reference
- count of the C<obj> object is incremented. If it is the same, or if
- the C<how> argument is "#", or if it is a NULL pointer, then C<obj> is
- merely stored, without the reference count being incremented.
-
- There is also a function to add magic to an C<HV>:
-
- void hv_magic(HV *hv, GV *gv, int how);
-
- This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
-
- To remove the magic from an SV, call the function sv_unmagic:
-
- void sv_unmagic(SV *sv, int type);
-
- The C<type> argument should be equal to the C<how> value when the C<SV>
- was initially made magical.
-
- =head2 Magic Virtual Tables
-
- The C<mg_virtual> field in the C<MAGIC> structure is a pointer to a
- C<MGVTBL>, which is a structure of function pointers and stands for
- "Magic Virtual Table" to handle the various operations that might be
- applied to that variable.
-
- The C<MGVTBL> has five pointers to the following routine types:
-
- int (*svt_get)(SV* sv, MAGIC* mg);
- int (*svt_set)(SV* sv, MAGIC* mg);
- U32 (*svt_len)(SV* sv, MAGIC* mg);
- int (*svt_clear)(SV* sv, MAGIC* mg);
- int (*svt_free)(SV* sv, MAGIC* mg);
-
- This MGVTBL structure is set at compile-time in C<perl.h> and there are
- currently 19 types (or 21 with overloading turned on). These different
- structures contain pointers to various routines that perform additional
- actions depending on which function is being called.
-
- Function pointer Action taken
- ---------------- ------------
- svt_get Do something after the value of the SV is retrieved.
- svt_set Do something after the SV is assigned a value.
- svt_len Report on the SV's length.
- svt_clear Clear something the SV represents.
- svt_free Free any extra storage associated with the SV.
-
- For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
- to an C<mg_type> of '\0') contains:
-
- { magic_get, magic_set, magic_len, 0, 0 }
-
- Thus, when an SV is determined to be magical and of type '\0', if a get
- operation is being performed, the routine C<magic_get> is called. All
- the various routines for the various magical types begin with C<magic_>.
-
- The current kinds of Magic Virtual Tables are:
-
- mg_type MGVTBL Type of magic
- ------- ------ ----------------------------
- \0 vtbl_sv Special scalar variable
- A vtbl_amagic %OVERLOAD hash
- a vtbl_amagicelem %OVERLOAD hash element
- c (none) Holds overload table (AMT) on stash
- B vtbl_bm Boyer-Moore (fast string search)
- E vtbl_env %ENV hash
- e vtbl_envelem %ENV hash element
- f vtbl_fm Formline ('compiled' format)
- g vtbl_mglob m//g target / study()ed string
- I vtbl_isa @ISA array
- i vtbl_isaelem @ISA array element
- k vtbl_nkeys scalar(keys()) lvalue
- L (none) Debugger %_<filename
- l vtbl_dbline Debugger %_<filename element
- o vtbl_collxfrm Locale transformation
- P vtbl_pack Tied array or hash
- p vtbl_packelem Tied array or hash element
- q vtbl_packelem Tied scalar or handle
- S vtbl_sig %SIG hash
- s vtbl_sigelem %SIG hash element
- t vtbl_taint Taintedness
- U vtbl_uvar Available for use by extensions
- v vtbl_vec vec() lvalue
- x vtbl_substr substr() lvalue
- y vtbl_defelem Shadow "foreach" iterator variable /
- smart parameter vivification
- * vtbl_glob GV (typeglob)
- # vtbl_arylen Array length ($#ary)
- . vtbl_pos pos() lvalue
- ~ (none) Available for use by extensions
-
- When an uppercase and lowercase letter both exist in the table, then the
- uppercase letter is used to represent some kind of composite type (a list
- or a hash), and the lowercase letter is used to represent an element of
- that composite type.
-
- The '~' and 'U' magic types are defined specifically for use by
- extensions and will not be used by perl itself. Extensions can use
- '~' magic to 'attach' private information to variables (typically
- objects). This is especially useful because there is no way for
- normal perl code to corrupt this private information (unlike using
- extra elements of a hash object).
-
- Similarly, 'U' magic can be used much like tie() to call a C function
- any time a scalar's value is used or changed. The C<MAGIC>'s
- C<mg_ptr> field points to a C<ufuncs> structure:
-
- struct ufuncs {
- I32 (*uf_val)(IV, SV*);
- I32 (*uf_set)(IV, SV*);
- IV uf_index;
- };
-
- When the SV is read from or written to, the C<uf_val> or C<uf_set>
- function will be called with C<uf_index> as the first arg and a
- pointer to the SV as the second.
-
- Note that because multiple extensions may be using '~' or 'U' magic,
- it is important for extensions to take extra care to avoid conflict.
- Typically only using the magic on objects blessed into the same class
- as the extension is sufficient. For '~' magic, it may also be
- appropriate to add an I32 'signature' at the top of the private data
- area and check that.
-
- Also note that the C<sv_set*()> and C<sv_cat*()> functions described
- earlier do B<not> invoke 'set' magic on their targets. This must
- be done by the user either by calling the C<SvSETMAGIC()> macro after
- calling these functions, or by using one of the C<sv_set*_mg()> or
- C<sv_cat*_mg()> functions. Similarly, generic C code must call the
- C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
- obtained from external sources in functions that don't handle magic.
- L<API LISTING> later in this document identifies such functions.
- For example, calls to the C<sv_cat*()> functions typically need to be
- followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
- since their implementation handles 'get' magic.
-
- =head2 Finding Magic
-
- MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */
-
- This routine returns a pointer to the C<MAGIC> structure stored in the SV.
- If the SV does not have that magical feature, C<NULL> is returned. Also,
- if the SV is not of type SVt_PVMG, Perl may core dump.
-
- int mg_copy(SV* sv, SV* nsv, char* key, STRLEN klen);
-
- This routine checks to see what types of magic C<sv> has. If the mg_type
- field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
- the mg_type field is changed to be the lowercase letter.
-
- =head2 Understanding the Magic of Tied Hashes and Arrays
-
- Tied hashes and arrays are magical beasts of the 'P' magic type.
-
- WARNING: As of the 5.004 release, proper usage of the array and hash
- access functions requires understanding a few caveats. Some
- of these caveats are actually considered bugs in the API, to be fixed
- in later releases, and are bracketed with [MAYCHANGE] below. If
- you find yourself actually applying such information in this section, be
- aware that the behavior may change in the future, umm, without warning.
-
- The C<av_store> function, when given a tied array argument, merely
- copies the magic of the array onto the value to be "stored", using
- C<mg_copy>. It may also return NULL, indicating that the value did not
- actually need to be stored in the array. [MAYCHANGE] After a call to
- C<av_store> on a tied array, the caller will usually need to call
- C<mg_set(val)> to actually invoke the perl level "STORE" method on the
- TIEARRAY object. If C<av_store> did return NULL, a call to
- C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
- leak. [/MAYCHANGE]
-
- The previous paragraph is applicable verbatim to tied hash access using the
- C<hv_store> and C<hv_store_ent> functions as well.
-
- C<av_fetch> and the corresponding hash functions C<hv_fetch> and
- C<hv_fetch_ent> actually return an undefined mortal value whose magic
- has been initialized using C<mg_copy>. Note the value so returned does not
- need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
- need to call C<mg_get()> on the returned value in order to actually invoke
- the perl level "FETCH" method on the underlying TIE object. Similarly,
- you may also call C<mg_set()> on the return value after possibly assigning
- a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
- method on the TIE object. [/MAYCHANGE]
-
- [MAYCHANGE]
- In other words, the array or hash fetch/store functions don't really
- fetch and store actual values in the case of tied arrays and hashes. They
- merely call C<mg_copy> to attach magic to the values that were meant to be
- "stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
- do the job of invoking the TIE methods on the underlying objects. Thus
- the magic mechanism currently implements a kind of lazy access to arrays
- and hashes.
-
- Currently (as of perl version 5.004), use of the hash and array access
- functions requires the user to be aware of whether they are operating on
- "normal" hashes and arrays, or on their tied variants. The API may be
- changed to provide more transparent access to both tied and normal data
- types in future versions.
- [/MAYCHANGE]
-
- You would do well to understand that the TIEARRAY and TIEHASH interfaces
- are mere sugar to invoke some perl method calls while using the uniform hash
- and array syntax. The use of this sugar imposes some overhead (typically
- about two to four extra opcodes per FETCH/STORE operation, in addition to
- the creation of all the mortal variables required to invoke the methods).
- This overhead will be comparatively small if the TIE methods are themselves
- substantial, but if they are only a few statements long, the overhead
- will not be insignificant.
-
- =head2 Localizing changes
-
- Perl has a very handy construction
-
- {
- local $var = 2;
- ...
- }
-
- This construction is I<approximately> equivalent to
-
- {
- my $oldvar = $var;
- $var = 2;
- ...
- $var = $oldvar;
- }
-
- The biggest difference is that the first construction would
- reinstate the initial value of $var, irrespective of how control exits
- the block: C<goto>, C<return>, C<die>/C<eval> etc. It is a little bit
- more efficient as well.
-
- There is a way to achieve a similar task from C via Perl API: create a
- I<pseudo-block>, and arrange for some changes to be automatically
- undone at the end of it, either explicit, or via a non-local exit (via
- die()). A I<block>-like construct is created by a pair of
- C<ENTER>/C<LEAVE> macros (see L<perlcall/EXAMPLE/"Returning a
- Scalar">). Such a construct may be created specially for some
- important localized task, or an existing one (like boundaries of
- enclosing Perl subroutine/block, or an existing pair for freeing TMPs)
- may be used. (In the second case the overhead of additional
- localization must be almost negligible.) Note that any XSUB is
- automatically enclosed in an C<ENTER>/C<LEAVE> pair.
-
- Inside such a I<pseudo-block> the following service is available:
-
- =over
-
- =item C<SAVEINT(int i)>
-
- =item C<SAVEIV(IV i)>
-
- =item C<SAVEI32(I32 i)>
-
- =item C<SAVELONG(long i)>
-
- These macros arrange things to restore the value of integer variable
- C<i> at the end of enclosing I<pseudo-block>.
-
- =item C<SAVESPTR(s)>
-
- =item C<SAVEPPTR(p)>
-
- These macros arrange things to restore the value of pointers C<s> and
- C<p>. C<s> must be a pointer of a type which survives conversion to
- C<SV*> and back, C<p> should be able to survive conversion to C<char*>
- and back.
-
- =item C<SAVEFREESV(SV *sv)>
-
- The refcount of C<sv> would be decremented at the end of
- I<pseudo-block>. This is similar to C<sv_2mortal>, which should (?) be
- used instead.
-
- =item C<SAVEFREEOP(OP *op)>
-
- The C<OP *> is op_free()ed at the end of I<pseudo-block>.
-
- =item C<SAVEFREEPV(p)>
-
- The chunk of memory which is pointed to by C<p> is Safefree()ed at the
- end of I<pseudo-block>.
-
- =item C<SAVECLEARSV(SV *sv)>
-
- Clears a slot in the current scratchpad which corresponds to C<sv> at
- the end of I<pseudo-block>.
-
- =item C<SAVEDELETE(HV *hv, char *key, I32 length)>
-
- The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
- string pointed to by C<key> is Safefree()ed. If one has a I<key> in
- short-lived storage, the corresponding string may be reallocated like
- this:
-
- SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
-
- =item C<SAVEDESTRUCTOR(f,p)>
-
- At the end of I<pseudo-block> the function C<f> is called with the
- only argument (of type C<void*>) C<p>.
-
- =item C<SAVESTACK_POS()>
-
- The current offset on the Perl internal stack (cf. C<SP>) is restored
- at the end of I<pseudo-block>.
-
- =back
-
- The following API list contains functions, thus one needs to
- provide pointers to the modifiable data explicitly (either C pointers,
- or Perlish C<GV *>s). Where the above macros take C<int>, a similar
- function takes C<int *>.
-
- =over
-
- =item C<SV* save_scalar(GV *gv)>
-
- Equivalent to Perl code C<local $gv>.
-
- =item C<AV* save_ary(GV *gv)>
-
- =item C<HV* save_hash(GV *gv)>
-
- Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
-
- =item C<void save_item(SV *item)>
-
- Duplicates the current value of C<SV>, on the exit from the current
- C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
- using the stored value.
-
- =item C<void save_list(SV **sarg, I32 maxsarg)>
-
- A variant of C<save_item> which takes multiple arguments via an array
- C<sarg> of C<SV*> of length C<maxsarg>.
-
- =item C<SV* save_svref(SV **sptr)>
-
- Similar to C<save_scalar>, but will reinstate a C<SV *>.
-
- =item C<void save_aptr(AV **aptr)>
-
- =item C<void save_hptr(HV **hptr)>
-
- Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
-
- =back
-
- The C<Alias> module implements localization of the basic types within the
- I<caller's scope>. People who are interested in how to localize things in
- the containing scope should take a look there too.
-
- =head1 Subroutines
-
- =head2 XSUBs and the Argument Stack
-
- The XSUB mechanism is a simple way for Perl programs to access C subroutines.
- An XSUB routine will have a stack that contains the arguments from the Perl
- program, and a way to map from the Perl data structures to a C equivalent.
-
- The stack arguments are accessible through the C<ST(n)> macro, which returns
- the C<n>'th stack argument. Argument 0 is the first argument passed in the
- Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
- an C<SV*> is used.
-
- Most of the time, output from the C routine can be handled through use of
- the RETVAL and OUTPUT directives. However, there are some cases where the
- argument stack is not already long enough to handle all the return values.
- An example is the POSIX tzname() call, which takes no arguments, but returns
- two, the local time zone's standard and summer time abbreviations.
-
- To handle this situation, the PPCODE directive is used and the stack is
- extended using the macro:
-
- EXTEND(SP, num);
-
- where C<SP> is the macro that represents the local copy of the stack pointer,
- and C<num> is the number of elements the stack should be extended by.
-
- Now that there is room on the stack, values can be pushed on it using the
- macros to push IVs, doubles, strings, and SV pointers respectively:
-
- PUSHi(IV)
- PUSHn(double)
- PUSHp(char*, I32)
- PUSHs(SV*)
-
- And now the Perl program calling C<tzname>, the two values will be assigned
- as in:
-
- ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
-
- An alternate (and possibly simpler) method to pushing values on the stack is
- to use the macros:
-
- XPUSHi(IV)
- XPUSHn(double)
- XPUSHp(char*, I32)
- XPUSHs(SV*)
-
- These macros automatically adjust the stack for you, if needed. Thus, you
- do not need to call C<EXTEND> to extend the stack.
-
- For more information, consult L<perlxs> and L<perlxstut>.
-
- =head2 Calling Perl Routines from within C Programs
-
- There are four routines that can be used to call a Perl subroutine from
- within a C program. These four are:
-
- I32 perl_call_sv(SV*, I32);
- I32 perl_call_pv(char*, I32);
- I32 perl_call_method(char*, I32);
- I32 perl_call_argv(char*, I32, register char**);
-
- The routine most often used is C<perl_call_sv>. The C<SV*> argument
- contains either the name of the Perl subroutine to be called, or a
- reference to the subroutine. The second argument consists of flags
- that control the context in which the subroutine is called, whether
- or not the subroutine is being passed arguments, how errors should be
- trapped, and how to treat return values.
-
- All four routines return the number of arguments that the subroutine returned
- on the Perl stack.
-
- When using any of these routines (except C<perl_call_argv>), the programmer
- must manipulate the Perl stack. These include the following macros and
- functions:
-
- dSP
- SP
- PUSHMARK()
- PUTBACK
- SPAGAIN
- ENTER
- SAVETMPS
- FREETMPS
- LEAVE
- XPUSH*()
- POP*()
-
- For a detailed description of calling conventions from C to Perl,
- consult L<perlcall>.
-
- =head2 Memory Allocation
-
- It is suggested that you use the version of malloc that is distributed
- with Perl. It keeps pools of various sizes of unallocated memory in
- order to satisfy allocation requests more quickly. However, on some
- platforms, it may cause spurious malloc or free errors.
-
- New(x, pointer, number, type);
- Newc(x, pointer, number, type, cast);
- Newz(x, pointer, number, type);
-
- These three macros are used to initially allocate memory.
-
- The first argument C<x> was a "magic cookie" that was used to keep track
- of who called the macro, to help when debugging memory problems. However,
- the current code makes no use of this feature (most Perl developers now
- use run-time memory checkers), so this argument can be any number.
-
- The second argument C<pointer> should be the name of a variable that will
- point to the newly allocated memory.
-
- The third and fourth arguments C<number> and C<type> specify how many of
- the specified type of data structure should be allocated. The argument
- C<type> is passed to C<sizeof>. The final argument to C<Newc>, C<cast>,
- should be used if the C<pointer> argument is different from the C<type>
- argument.
-
- Unlike the C<New> and C<Newc> macros, the C<Newz> macro calls C<memzero>
- to zero out all the newly allocated memory.
-
- Renew(pointer, number, type);
- Renewc(pointer, number, type, cast);
- Safefree(pointer)
-
- These three macros are used to change a memory buffer size or to free a
- piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
- match those of C<New> and C<Newc> with the exception of not needing the
- "magic cookie" argument.
-
- Move(source, dest, number, type);
- Copy(source, dest, number, type);
- Zero(dest, number, type);
-
- These three macros are used to move, copy, or zero out previously allocated
- memory. The C<source> and C<dest> arguments point to the source and
- destination starting points. Perl will move, copy, or zero out C<number>
- instances of the size of the C<type> data structure (using the C<sizeof>
- function).
-
- =head2 PerlIO
-
- The most recent development releases of Perl has been experimenting with
- removing Perl's dependency on the "normal" standard I/O suite and allowing
- other stdio implementations to be used. This involves creating a new
- abstraction layer that then calls whichever implementation of stdio Perl
- was compiled with. All XSUBs should now use the functions in the PerlIO
- abstraction layer and not make any assumptions about what kind of stdio
- is being used.
-
- For a complete description of the PerlIO abstraction, consult L<perlapio>.
-
- =head2 Putting a C value on Perl stack
-
- A lot of opcodes (this is an elementary operation in the internal perl
- stack machine) put an SV* on the stack. However, as an optimization
- the corresponding SV is (usually) not recreated each time. The opcodes
- reuse specially assigned SVs (I<target>s) which are (as a corollary)
- not constantly freed/created.
-
- Each of the targets is created only once (but see
- L<Scratchpads and recursion> below), and when an opcode needs to put
- an integer, a double, or a string on stack, it just sets the
- corresponding parts of its I<target> and puts the I<target> on stack.
-
- The macro to put this target on stack is C<PUSHTARG>, and it is
- directly used in some opcodes, as well as indirectly in zillions of
- others, which use it via C<(X)PUSH[pni]>.
-
- =head2 Scratchpads
-
- The question remains on when the SVs which are I<target>s for opcodes
- are created. The answer is that they are created when the current unit --
- a subroutine or a file (for opcodes for statements outside of
- subroutines) -- is compiled. During this time a special anonymous Perl
- array is created, which is called a scratchpad for the current
- unit.
-
- A scratchpad keeps SVs which are lexicals for the current unit and are
- targets for opcodes. One can deduce that an SV lives on a scratchpad
- by looking on its flags: lexicals have C<SVs_PADMY> set, and
- I<target>s have C<SVs_PADTMP> set.
-
- The correspondence between OPs and I<target>s is not 1-to-1. Different
- OPs in the compile tree of the unit can use the same target, if this
- would not conflict with the expected life of the temporary.
-
- =head2 Scratchpads and recursion
-
- In fact it is not 100% true that a compiled unit contains a pointer to
- the scratchpad AV. In fact it contains a pointer to an AV of
- (initially) one element, and this element is the scratchpad AV. Why do
- we need an extra level of indirection?
-
- The answer is B<recursion>, and maybe (sometime soon) B<threads>. Both
- these can create several execution pointers going into the same
- subroutine. For the subroutine-child not write over the temporaries
- for the subroutine-parent (lifespan of which covers the call to the
- child), the parent and the child should have different
- scratchpads. (I<And> the lexicals should be separate anyway!)
-
- So each subroutine is born with an array of scratchpads (of length 1).
- On each entry to the subroutine it is checked that the current
- depth of the recursion is not more than the length of this array, and
- if it is, new scratchpad is created and pushed into the array.
-
- The I<target>s on this scratchpad are C<undef>s, but they are already
- marked with correct flags.
-
- =head1 Compiled code
-
- =head2 Code tree
-
- Here we describe the internal form your code is converted to by
- Perl. Start with a simple example:
-
- $a = $b + $c;
-
- This is converted to a tree similar to this one:
-
- assign-to
- / \
- + $a
- / \
- $b $c
-
- (but slightly more complicated). This tree reflects the way Perl
- parsed your code, but has nothing to do with the execution order.
- There is an additional "thread" going through the nodes of the tree
- which shows the order of execution of the nodes. In our simplified
- example above it looks like:
-
- $b ---> $c ---> + ---> $a ---> assign-to
-
- But with the actual compile tree for C<$a = $b + $c> it is different:
- some nodes I<optimized away>. As a corollary, though the actual tree
- contains more nodes than our simplified example, the execution order
- is the same as in our example.
-
- =head2 Examining the tree
-
- If you have your perl compiled for debugging (usually done with C<-D
- optimize=-g> on C<Configure> command line), you may examine the
- compiled tree by specifying C<-Dx> on the Perl command line. The
- output takes several lines per node, and for C<$b+$c> it looks like
- this:
-
- 5 TYPE = add ===> 6
- TARG = 1
- FLAGS = (SCALAR,KIDS)
- {
- TYPE = null ===> (4)
- (was rv2sv)
- FLAGS = (SCALAR,KIDS)
- {
- 3 TYPE = gvsv ===> 4
- FLAGS = (SCALAR)
- GV = main::b
- }
- }
- {
- TYPE = null ===> (5)
- (was rv2sv)
- FLAGS = (SCALAR,KIDS)
- {
- 4 TYPE = gvsv ===> 5
- FLAGS = (SCALAR)
- GV = main::c
- }
- }
-
- This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
- not optimized away (one per number in the left column). The immediate
- children of the given node correspond to C<{}> pairs on the same level
- of indentation, thus this listing corresponds to the tree:
-
- add
- / \
- null null
- | |
- gvsv gvsv
-
- The execution order is indicated by C<===E<gt>> marks, thus it is C<3
- 4 5 6> (node C<6> is not included into above listing), i.e.,
- C<gvsv gvsv add whatever>.
-
- =head2 Compile pass 1: check routines
-
- The tree is created by the I<pseudo-compiler> while yacc code feeds it
- the constructions it recognizes. Since yacc works bottom-up, so does
- the first pass of perl compilation.
-
- What makes this pass interesting for perl developers is that some
- optimization may be performed on this pass. This is optimization by
- so-called I<check routines>. The correspondence between node names
- and corresponding check routines is described in F<opcode.pl> (do not
- forget to run C<make regen_headers> if you modify this file).
-
- A check routine is called when the node is fully constructed except
- for the execution-order thread. Since at this time there are no
- back-links to the currently constructed node, one can do most any
- operation to the top-level node, including freeing it and/or creating
- new nodes above/below it.
-
- The check routine returns the node which should be inserted into the
- tree (if the top-level node was not modified, check routine returns
- its argument).
-
- By convention, check routines have names C<ck_*>. They are usually
- called from C<new*OP> subroutines (or C<convert>) (which in turn are
- called from F<perly.y>).
-
- =head2 Compile pass 1a: constant folding
-
- Immediately after the check routine is called the returned node is
- checked for being compile-time executable. If it is (the value is
- judged to be constant) it is immediately executed, and a I<constant>
- node with the "return value" of the corresponding subtree is
- substituted instead. The subtree is deleted.
-
- If constant folding was not performed, the execution-order thread is
- created.
-
- =head2 Compile pass 2: context propagation
-
- When a context for a part of compile tree is known, it is propagated
- down through the tree. At this time the context can have 5 values
- (instead of 2 for runtime context): void, boolean, scalar, list, and
- lvalue. In contrast with the pass 1 this pass is processed from top
- to bottom: a node's context determines the context for its children.
-
- Additional context-dependent optimizations are performed at this time.
- Since at this moment the compile tree contains back-references (via
- "thread" pointers), nodes cannot be free()d now. To allow
- optimized-away nodes at this stage, such nodes are null()ified instead
- of free()ing (i.e. their type is changed to OP_NULL).
-
- =head2 Compile pass 3: peephole optimization
-
- After the compile tree for a subroutine (or for an C<eval> or a file)
- is created, an additional pass over the code is performed. This pass
- is neither top-down or bottom-up, but in the execution order (with
- additional complications for conditionals). These optimizations are
- done in the subroutine peep(). Optimizations performed at this stage
- are subject to the same restrictions as in the pass 2.
-
- =head1 API LISTING
-
- This is a listing of functions, macros, flags, and variables that may be
- useful to extension writers or that may be found while reading other
- extensions.
-
- Note that all Perl API global variables must be referenced with the C<PL_>
- prefix. Some macros are provided for compatibility with the older,
- unadorned names, but this support will be removed in a future release.
-
- It is strongly recommended that all Perl API functions that don't begin
- with C<perl> be referenced with an explicit C<Perl_> prefix.
-
- The sort order of the listing is case insensitive, with any
- occurrences of '_' ignored for the the purpose of sorting.
-
- =over 8
-
- =item av_clear
-
- Clears an array, making it empty. Does not free the memory used by the
- array itself.
-
- void av_clear (AV* ar)
-
- =item av_extend
-
- Pre-extend an array. The C<key> is the index to which the array should be
- extended.
-
- void av_extend (AV* ar, I32 key)
-
- =item av_fetch
-
- Returns the SV at the specified index in the array. The C<key> is the
- index. If C<lval> is set then the fetch will be part of a store. Check
- that the return value is non-null before dereferencing it to a C<SV*>.
-
- See L<Understanding the Magic of Tied Hashes and Arrays> for more
- information on how to use this function on tied arrays.
-
- SV** av_fetch (AV* ar, I32 key, I32 lval)
-
- =item AvFILL
-
- Same as C<av_len()>. Deprecated, use C<av_len()> instead.
-
- =item av_len
-
- Returns the highest index in the array. Returns -1 if the array is empty.
-
- I32 av_len (AV* ar)
-
- =item av_make
-
- Creates a new AV and populates it with a list of SVs. The SVs are copied
- into the array, so they may be freed after the call to av_make. The new AV
- will have a reference count of 1.
-
- AV* av_make (I32 size, SV** svp)
-
- =item av_pop
-
- Pops an SV off the end of the array. Returns C<&PL_sv_undef> if the array is
- empty.
-
- SV* av_pop (AV* ar)
-
- =item av_push
-
- Pushes an SV onto the end of the array. The array will grow automatically
- to accommodate the addition.
-
- void av_push (AV* ar, SV* val)
-
- =item av_shift
-
- Shifts an SV off the beginning of the array.
-
- SV* av_shift (AV* ar)
-
- =item av_store
-
- Stores an SV in an array. The array index is specified as C<key>. The
- return value will be NULL if the operation failed or if the value did not
- need to be actually stored within the array (as in the case of tied arrays).
- Otherwise it can be dereferenced to get the original C<SV*>. Note that the
- caller is responsible for suitably incrementing the reference count of C<val>
- before the call, and decrementing it if the function returned NULL.
-
- See L<Understanding the Magic of Tied Hashes and Arrays> for more
- information on how to use this function on tied arrays.
-
- SV** av_store (AV* ar, I32 key, SV* val)
-
- =item av_undef
-
- Undefines the array. Frees the memory used by the array itself.
-
- void av_undef (AV* ar)
-
- =item av_unshift
-
- Unshift the given number of C<undef> values onto the beginning of the
- array. The array will grow automatically to accommodate the addition.
- You must then use C<av_store> to assign values to these new elements.
-
- void av_unshift (AV* ar, I32 num)
-
- =item CLASS
-
- Variable which is setup by C<xsubpp> to indicate the class name for a C++ XS
- constructor. This is always a C<char*>. See C<THIS> and
- L<perlxs/"Using XS With C++">.
-
- =item Copy
-
- The XSUB-writer's interface to the C C<memcpy> function. The C<s> is the
- source, C<d> is the destination, C<n> is the number of items, and C<t> is
- the type. May fail on overlapping copies. See also C<Move>.
-
- void Copy( s, d, n, t )
-
- =item croak
-
- This is the XSUB-writer's interface to Perl's C<die> function. Use this
- function the same way you use the C C<printf> function. See C<warn>.
-
- =item CvSTASH
-
- Returns the stash of the CV.
-
- HV* CvSTASH( SV* sv )
-
- =item PL_DBsingle
-
- When Perl is run in debugging mode, with the B<-d> switch, this SV is a
- boolean which indicates whether subs are being single-stepped.
- Single-stepping is automatically turned on after every step. This is the C
- variable which corresponds to Perl's $DB::single variable. See C<PL_DBsub>.
-
- =item PL_DBsub
-
- When Perl is run in debugging mode, with the B<-d> switch, this GV contains
- the SV which holds the name of the sub being debugged. This is the C
- variable which corresponds to Perl's $DB::sub variable. See C<PL_DBsingle>.
- The sub name can be found by
-
- SvPV( GvSV( PL_DBsub ), PL_na )
-
- =item PL_DBtrace
-
- Trace variable used when Perl is run in debugging mode, with the B<-d>
- switch. This is the C variable which corresponds to Perl's $DB::trace
- variable. See C<PL_DBsingle>.
-
- =item dMARK
-
- Declare a stack marker variable, C<mark>, for the XSUB. See C<MARK> and
- C<dORIGMARK>.
-
- =item dORIGMARK
-
- Saves the original stack mark for the XSUB. See C<ORIGMARK>.
-
- =item PL_dowarn
-
- The C variable which corresponds to Perl's $^W warning variable.
-
- =item dSP
-
- Declares a local copy of perl's stack pointer for the XSUB, available via
- the C<SP> macro. See C<SP>.
-
- =item dXSARGS
-
- Sets up stack and mark pointers for an XSUB, calling dSP and dMARK. This is
- usually handled automatically by C<xsubpp>. Declares the C<items> variable
- to indicate the number of items on the stack.
-
- =item dXSI32
-
- Sets up the C<ix> variable for an XSUB which has aliases. This is usually
- handled automatically by C<xsubpp>.
-
- =item do_binmode
-
- Switches filehandle to binmode. C<iotype> is what C<IoTYPE(io)> would
- contain.
-
- do_binmode(fp, iotype, TRUE);
-
- =item ENTER
-
- Opening bracket on a callback. See C<LEAVE> and L<perlcall>.
-
- ENTER;
-
- =item EXTEND
-
- Used to extend the argument stack for an XSUB's return values.
-
- EXTEND( sp, int x )
-
- =item fbm_compile
-
- Analyses the string in order to make fast searches on it using fbm_instr() --
- the Boyer-Moore algorithm.
-
- void fbm_compile(SV* sv, U32 flags)
-
- =item fbm_instr
-
- Returns the location of the SV in the string delimited by C<str> and
- C<strend>. It returns C<Nullch> if the string can't be found. The
- C<sv> does not have to be fbm_compiled, but the search will not be as
- fast then.
-
- char* fbm_instr(char *str, char *strend, SV *sv, U32 flags)
-
- =item FREETMPS
-
- Closing bracket for temporaries on a callback. See C<SAVETMPS> and
- L<perlcall>.
-
- FREETMPS;
-
- =item G_ARRAY
-
- Used to indicate array context. See C<GIMME_V>, C<GIMME> and L<perlcall>.
-
- =item G_DISCARD
-
- Indicates that arguments returned from a callback should be discarded. See
- L<perlcall>.
-
- =item G_EVAL
-
- Used to force a Perl C<eval> wrapper around a callback. See L<perlcall>.
-
- =item GIMME
-
- A backward-compatible version of C<GIMME_V> which can only return
- C<G_SCALAR> or C<G_ARRAY>; in a void context, it returns C<G_SCALAR>.
-
- =item GIMME_V
-
- The XSUB-writer's equivalent to Perl's C<wantarray>. Returns
- C<G_VOID>, C<G_SCALAR> or C<G_ARRAY> for void, scalar or array
- context, respectively.
-
- =item G_NOARGS
-
- Indicates that no arguments are being sent to a callback. See L<perlcall>.
-
- =item G_SCALAR
-
- Used to indicate scalar context. See C<GIMME_V>, C<GIMME>, and L<perlcall>.
-
- =item gv_fetchmeth
-
- Returns the glob with the given C<name> and a defined subroutine or
- C<NULL>. The glob lives in the given C<stash>, or in the stashes
- accessible via @ISA and @UNIVERSAL.
-
- The argument C<level> should be either 0 or -1. If C<level==0>, as a
- side-effect creates a glob with the given C<name> in the given
- C<stash> which in the case of success contains an alias for the
- subroutine, and sets up caching info for this glob. Similarly for all
- the searched stashes.
-
- This function grants C<"SUPER"> token as a postfix of the stash name.
-
- The GV returned from C<gv_fetchmeth> may be a method cache entry,
- which is not visible to Perl code. So when calling C<perl_call_sv>,
- you should not use the GV directly; instead, you should use the
- method's CV, which can be obtained from the GV with the C<GvCV> macro.
-
- GV* gv_fetchmeth (HV* stash, char* name, STRLEN len, I32 level)
-
- =item gv_fetchmethod
-
- =item gv_fetchmethod_autoload
-
- Returns the glob which contains the subroutine to call to invoke the
- method on the C<stash>. In fact in the presense of autoloading this may
- be the glob for "AUTOLOAD". In this case the corresponding variable
- $AUTOLOAD is already setup.
-
- The third parameter of C<gv_fetchmethod_autoload> determines whether AUTOLOAD
- lookup is performed if the given method is not present: non-zero means
- yes, look for AUTOLOAD; zero means no, don't look for AUTOLOAD. Calling
- C<gv_fetchmethod> is equivalent to calling C<gv_fetchmethod_autoload> with a
- non-zero C<autoload> parameter.
-
- These functions grant C<"SUPER"> token as a prefix of the method name.
-
- Note that if you want to keep the returned glob for a long time, you
- need to check for it being "AUTOLOAD", since at the later time the call
- may load a different subroutine due to $AUTOLOAD changing its value.
- Use the glob created via a side effect to do this.
-
- These functions have the same side-effects and as C<gv_fetchmeth> with
- C<level==0>. C<name> should be writable if contains C<':'> or C<'\''>.
- The warning against passing the GV returned by C<gv_fetchmeth> to
- C<perl_call_sv> apply equally to these functions.
-
- GV* gv_fetchmethod (HV* stash, char* name)
- GV* gv_fetchmethod_autoload (HV* stash, char* name, I32 autoload)
-
- =item G_VOID
-
- Used to indicate void context. See C<GIMME_V> and L<perlcall>.
-
- =item gv_stashpv
-
- Returns a pointer to the stash for a specified package. If C<create> is set
- then the package will be created if it does not already exist. If C<create>
- is not set and the package does not exist then NULL is returned.
-
- HV* gv_stashpv (char* name, I32 create)
-
- =item gv_stashsv
-
- Returns a pointer to the stash for a specified package. See C<gv_stashpv>.
-
- HV* gv_stashsv (SV* sv, I32 create)
-
- =item GvSV
-
- Return the SV from the GV.
-
- =item HEf_SVKEY
-
- This flag, used in the length slot of hash entries and magic
- structures, specifies the structure contains a C<SV*> pointer where a
- C<char*> pointer is to be expected. (For information only--not to be used).
-
- =item HeHASH
-
- Returns the computed hash stored in the hash entry.
-
- U32 HeHASH(HE* he)
-
- =item HeKEY
-
- Returns the actual pointer stored in the key slot of the hash entry.
- The pointer may be either C<char*> or C<SV*>, depending on the value of
- C<HeKLEN()>. Can be assigned to. The C<HePV()> or C<HeSVKEY()> macros
- are usually preferable for finding the value of a key.
-
- char* HeKEY(HE* he)
-
- =item HeKLEN
-
- If this is negative, and amounts to C<HEf_SVKEY>, it indicates the entry
- holds an C<SV*> key. Otherwise, holds the actual length of the key.
- Can be assigned to. The C<HePV()> macro is usually preferable for finding
- key lengths.
-
- int HeKLEN(HE* he)
-
- =item HePV
-
- Returns the key slot of the hash entry as a C<char*> value, doing any
- necessary dereferencing of possibly C<SV*> keys. The length of
- the string is placed in C<len> (this is a macro, so do I<not> use
- C<&len>). If you do not care about what the length of the key is,
- you may use the global variable C<PL_na>. Remember though, that hash
- keys in perl are free to contain embedded nulls, so using C<strlen()>
- or similar is not a good way to find the length of hash keys.
- This is very similar to the C<SvPV()> macro described elsewhere in
- this document.
-
- char* HePV(HE* he, STRLEN len)
-
- =item HeSVKEY
-
- Returns the key as an C<SV*>, or C<Nullsv> if the hash entry
- does not contain an C<SV*> key.
-
- HeSVKEY(HE* he)
-
- =item HeSVKEY_force
-
- Returns the key as an C<SV*>. Will create and return a temporary
- mortal C<SV*> if the hash entry contains only a C<char*> key.
-
- HeSVKEY_force(HE* he)
-
- =item HeSVKEY_set
-
- Sets the key to a given C<SV*>, taking care to set the appropriate flags
- to indicate the presence of an C<SV*> key, and returns the same C<SV*>.
-
- HeSVKEY_set(HE* he, SV* sv)
-
- =item HeVAL
-
- Returns the value slot (type C<SV*>) stored in the hash entry.
-
- HeVAL(HE* he)
-
- =item hv_clear
-
- Clears a hash, making it empty.
-
- void hv_clear (HV* tb)
-
- =item hv_delayfree_ent
-
- Releases a hash entry, such as while iterating though the hash, but
- delays actual freeing of key and value until the end of the current
- statement (or thereabouts) with C<sv_2mortal>. See C<hv_iternext>
- and C<hv_free_ent>.
-
- void hv_delayfree_ent (HV* hv, HE* entry)
-
- =item hv_delete
-
- Deletes a key/value pair in the hash. The value SV is removed from the hash
- and returned to the caller. The C<klen> is the length of the key. The
- C<flags> value will normally be zero; if set to G_DISCARD then NULL will be
- returned.
-
- SV* hv_delete (HV* tb, char* key, U32 klen, I32 flags)
-
- =item hv_delete_ent
-
- Deletes a key/value pair in the hash. The value SV is removed from the hash
- and returned to the caller. The C<flags> value will normally be zero; if set
- to G_DISCARD then NULL will be returned. C<hash> can be a valid precomputed
- hash value, or 0 to ask for it to be computed.
-
- SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash)
-
- =item hv_exists
-
- Returns a boolean indicating whether the specified hash key exists. The
- C<klen> is the length of the key.
-
- bool hv_exists (HV* tb, char* key, U32 klen)
-
- =item hv_exists_ent
-
- Returns a boolean indicating whether the specified hash key exists. C<hash>
- can be a valid precomputed hash value, or 0 to ask for it to be computed.
-
- bool hv_exists_ent (HV* tb, SV* key, U32 hash)
-
- =item hv_fetch
-
- Returns the SV which corresponds to the specified key in the hash. The
- C<klen> is the length of the key. If C<lval> is set then the fetch will be
- part of a store. Check that the return value is non-null before
- dereferencing it to a C<SV*>.
-
- See L<Understanding the Magic of Tied Hashes and Arrays> for more
- information on how to use this function on tied hashes.
-
- SV** hv_fetch (HV* tb, char* key, U32 klen, I32 lval)
-
- =item hv_fetch_ent
-
- Returns the hash entry which corresponds to the specified key in the hash.
- C<hash> must be a valid precomputed hash number for the given C<key>, or
- 0 if you want the function to compute it. IF C<lval> is set then the
- fetch will be part of a store. Make sure the return value is non-null
- before accessing it. The return value when C<tb> is a tied hash
- is a pointer to a static location, so be sure to make a copy of the
- structure if you need to store it somewhere.
-
- See L<Understanding the Magic of Tied Hashes and Arrays> for more
- information on how to use this function on tied hashes.
-
- HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash)
-
- =item hv_free_ent
-
- Releases a hash entry, such as while iterating though the hash. See
- C<hv_iternext> and C<hv_delayfree_ent>.
-
- void hv_free_ent (HV* hv, HE* entry)
-
- =item hv_iterinit
-
- Prepares a starting point to traverse a hash table.
-
- I32 hv_iterinit (HV* tb)
-
- Returns the number of keys in the hash (i.e. the same as C<HvKEYS(tb)>).
- The return value is currently only meaningful for hashes without tie
- magic.
-
- NOTE: Before version 5.004_65, C<hv_iterinit> used to return the number
- of hash buckets that happen to be in use. If you still need that
- esoteric value, you can get it through the macro C<HvFILL(tb)>.
-
- =item hv_iterkey
-
- Returns the key from the current position of the hash iterator. See
- C<hv_iterinit>.
-
- char* hv_iterkey (HE* entry, I32* retlen)
-
- =item hv_iterkeysv
-
- Returns the key as an C<SV*> from the current position of the hash
- iterator. The return value will always be a mortal copy of the
- key. Also see C<hv_iterinit>.
-
- SV* hv_iterkeysv (HE* entry)
-
- =item hv_iternext
-
- Returns entries from a hash iterator. See C<hv_iterinit>.
-
- HE* hv_iternext (HV* tb)
-
- =item hv_iternextsv
-
- Performs an C<hv_iternext>, C<hv_iterkey>, and C<hv_iterval> in one
- operation.
-
- SV* hv_iternextsv (HV* hv, char** key, I32* retlen)
-
- =item hv_iterval
-
- Returns the value from the current position of the hash iterator. See
- C<hv_iterkey>.
-
- SV* hv_iterval (HV* tb, HE* entry)
-
- =item hv_magic
-
- Adds magic to a hash. See C<sv_magic>.
-
- void hv_magic (HV* hv, GV* gv, int how)
-
- =item HvNAME
-
- Returns the package name of a stash. See C<SvSTASH>, C<CvSTASH>.
-
- char* HvNAME (HV* stash)
-
- =item hv_store
-
- Stores an SV in a hash. The hash key is specified as C<key> and C<klen> is
- the length of the key. The C<hash> parameter is the precomputed hash
- value; if it is zero then Perl will compute it. The return value will be
- NULL if the operation failed or if the value did not need to be actually
- stored within the hash (as in the case of tied hashes). Otherwise it can
- be dereferenced to get the original C<SV*>. Note that the caller is
- responsible for suitably incrementing the reference count of C<val>
- before the call, and decrementing it if the function returned NULL.
-
- See L<Understanding the Magic of Tied Hashes and Arrays> for more
- information on how to use this function on tied hashes.
-
- SV** hv_store (HV* tb, char* key, U32 klen, SV* val, U32 hash)
-
- =item hv_store_ent
-
- Stores C<val> in a hash. The hash key is specified as C<key>. The C<hash>
- parameter is the precomputed hash value; if it is zero then Perl will
- compute it. The return value is the new hash entry so created. It will be
- NULL if the operation failed or if the value did not need to be actually
- stored within the hash (as in the case of tied hashes). Otherwise the
- contents of the return value can be accessed using the C<He???> macros
- described here. Note that the caller is responsible for suitably
- incrementing the reference count of C<val> before the call, and decrementing
- it if the function returned NULL.
-
- See L<Understanding the Magic of Tied Hashes and Arrays> for more
- information on how to use this function on tied hashes.
-
- HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash)
-
- =item hv_undef
-
- Undefines the hash.
-
- void hv_undef (HV* tb)
-
- =item isALNUM
-
- Returns a boolean indicating whether the C C<char> is an ascii alphanumeric
- character or digit.
-
- int isALNUM (char c)
-
- =item isALPHA
-
- Returns a boolean indicating whether the C C<char> is an ascii alphabetic
- character.
-
- int isALPHA (char c)
-
- =item isDIGIT
-
- Returns a boolean indicating whether the C C<char> is an ascii digit.
-
- int isDIGIT (char c)
-
- =item isLOWER
-
- Returns a boolean indicating whether the C C<char> is a lowercase character.
-
- int isLOWER (char c)
-
- =item isSPACE
-
- Returns a boolean indicating whether the C C<char> is whitespace.
-
- int isSPACE (char c)
-
- =item isUPPER
-
- Returns a boolean indicating whether the C C<char> is an uppercase character.
-
- int isUPPER (char c)
-
- =item items
-
- Variable which is setup by C<xsubpp> to indicate the number of items on the
- stack. See L<perlxs/"Variable-length Parameter Lists">.
-
- =item ix
-
- Variable which is setup by C<xsubpp> to indicate which of an XSUB's aliases
- was used to invoke it. See L<perlxs/"The ALIAS: Keyword">.
-
- =item LEAVE
-
- Closing bracket on a callback. See C<ENTER> and L<perlcall>.
-
- LEAVE;
-
- =item looks_like_number
-
- Test if an the content of an SV looks like a number (or is a number).
-
- int looks_like_number(SV*)
-
-
- =item MARK
-
- Stack marker variable for the XSUB. See C<dMARK>.
-
- =item mg_clear
-
- Clear something magical that the SV represents. See C<sv_magic>.
-
- int mg_clear (SV* sv)
-
- =item mg_copy
-
- Copies the magic from one SV to another. See C<sv_magic>.
-
- int mg_copy (SV *, SV *, char *, STRLEN)
-
- =item mg_find
-
- Finds the magic pointer for type matching the SV. See C<sv_magic>.
-
- MAGIC* mg_find (SV* sv, int type)
-
- =item mg_free
-
- Free any magic storage used by the SV. See C<sv_magic>.
-
- int mg_free (SV* sv)
-
- =item mg_get
-
- Do magic after a value is retrieved from the SV. See C<sv_magic>.
-
- int mg_get (SV* sv)
-
- =item mg_len
-
- Report on the SV's length. See C<sv_magic>.
-
- U32 mg_len (SV* sv)
-
- =item mg_magical
-
- Turns on the magical status of an SV. See C<sv_magic>.
-
- void mg_magical (SV* sv)
-
- =item mg_set
-
- Do magic after a value is assigned to the SV. See C<sv_magic>.
-
- int mg_set (SV* sv)
-
- =item Move
-
- The XSUB-writer's interface to the C C<memmove> function. The C<s> is the
- source, C<d> is the destination, C<n> is the number of items, and C<t> is
- the type. Can do overlapping moves. See also C<Copy>.
-
- void Move( s, d, n, t )
-
- =item PL_na
-
- A variable which may be used with C<SvPV> to tell Perl to calculate the
- string length.
-
- =item New
-
- The XSUB-writer's interface to the C C<malloc> function.
-
- void* New( x, void *ptr, int size, type )
-
- =item newAV
-
- Creates a new AV. The reference count is set to 1.
-
- AV* newAV (void)
-
- =item Newc
-
- The XSUB-writer's interface to the C C<malloc> function, with cast.
-
- void* Newc( x, void *ptr, int size, type, cast )
-
- =item newCONSTSUB
-
- Creates a constant sub equivalent to Perl C<sub FOO () { 123 }>
- which is eligible for inlining at compile-time.
-
- void newCONSTSUB(HV* stash, char* name, SV* sv)
-
- =item newHV
-
- Creates a new HV. The reference count is set to 1.
-
- HV* newHV (void)
-
- =item newRV_inc
-
- Creates an RV wrapper for an SV. The reference count for the original SV is
- incremented.
-
- SV* newRV_inc (SV* ref)
-
- For historical reasons, "newRV" is a synonym for "newRV_inc".
-
- =item newRV_noinc
-
- Creates an RV wrapper for an SV. The reference count for the original
- SV is B<not> incremented.
-
- SV* newRV_noinc (SV* ref)
-
- =item NEWSV
-
- Creates a new SV. A non-zero C<len> parameter indicates the number of
- bytes of preallocated string space the SV should have. An extra byte
- for a tailing NUL is also reserved. (SvPOK is not set for the SV even
- if string space is allocated.) The reference count for the new SV is
- set to 1. C<id> is an integer id between 0 and 1299 (used to identify
- leaks).
-
- SV* NEWSV (int id, STRLEN len)
-
- =item newSViv
-
- Creates a new SV and copies an integer into it. The reference count for the
- SV is set to 1.
-
- SV* newSViv (IV i)
-
- =item newSVnv
-
- Creates a new SV and copies a double into it. The reference count for the
- SV is set to 1.
-
- SV* newSVnv (NV i)
-
- =item newSVpv
-
- Creates a new SV and copies a string into it. The reference count for the
- SV is set to 1. If C<len> is zero then Perl will compute the length.
-
- SV* newSVpv (char* s, STRLEN len)
-
- =item newSVpvf
-
- Creates a new SV an initialize it with the string formatted like
- C<sprintf>.
-
- SV* newSVpvf(const char* pat, ...);
-
- =item newSVpvn
-
- Creates a new SV and copies a string into it. The reference count for the
- SV is set to 1. If C<len> is zero then Perl will create a zero length
- string.
-
- SV* newSVpvn (char* s, STRLEN len)
-
- =item newSVrv
-
- Creates a new SV for the RV, C<rv>, to point to. If C<rv> is not an RV then
- it will be upgraded to one. If C<classname> is non-null then the new SV will
- be blessed in the specified package. The new SV is returned and its
- reference count is 1.
-
- SV* newSVrv (SV* rv, char* classname)
-
- =item newSVsv
-
- Creates a new SV which is an exact duplicate of the original SV.
-
- SV* newSVsv (SV* old)
-
- =item newXS
-
- Used by C<xsubpp> to hook up XSUBs as Perl subs.
-
- =item newXSproto
-
- Used by C<xsubpp> to hook up XSUBs as Perl subs. Adds Perl prototypes to
- the subs.
-
- =item Newz
-
- The XSUB-writer's interface to the C C<malloc> function. The allocated
- memory is zeroed with C<memzero>.
-
- void* Newz( x, void *ptr, int size, type )
-
- =item Nullav
-
- Null AV pointer.
-
- =item Nullch
-
- Null character pointer.
-
- =item Nullcv
-
- Null CV pointer.
-
- =item Nullhv
-
- Null HV pointer.
-
- =item Nullsv
-
- Null SV pointer.
-
- =item ORIGMARK
-
- The original stack mark for the XSUB. See C<dORIGMARK>.
-
- =item perl_alloc
-
- Allocates a new Perl interpreter. See L<perlembed>.
-
- =item perl_call_argv
-
- Performs a callback to the specified Perl sub. See L<perlcall>.
-
- I32 perl_call_argv (char* subname, I32 flags, char** argv)
-
- =item perl_call_method
-
- Performs a callback to the specified Perl method. The blessed object must
- be on the stack. See L<perlcall>.
-
- I32 perl_call_method (char* methname, I32 flags)
-
- =item perl_call_pv
-
- Performs a callback to the specified Perl sub. See L<perlcall>.
-
- I32 perl_call_pv (char* subname, I32 flags)
-
- =item perl_call_sv
-
- Performs a callback to the Perl sub whose name is in the SV. See
- L<perlcall>.
-
- I32 perl_call_sv (SV* sv, I32 flags)
-
- =item perl_construct
-
- Initializes a new Perl interpreter. See L<perlembed>.
-
- =item perl_destruct
-
- Shuts down a Perl interpreter. See L<perlembed>.
-
- =item perl_eval_sv
-
- Tells Perl to C<eval> the string in the SV.
-
- I32 perl_eval_sv (SV* sv, I32 flags)
-
- =item perl_eval_pv
-
- Tells Perl to C<eval> the given string and return an SV* result.
-
- SV* perl_eval_pv (char* p, I32 croak_on_error)
-
- =item perl_free
-
- Releases a Perl interpreter. See L<perlembed>.
-
- =item perl_get_av
-
- Returns the AV of the specified Perl array. If C<create> is set and the
- Perl variable does not exist then it will be created. If C<create> is not
- set and the variable does not exist then NULL is returned.
-
- AV* perl_get_av (char* name, I32 create)
-
- =item perl_get_cv
-
- Returns the CV of the specified Perl sub. If C<create> is set and the Perl
- variable does not exist then it will be created. If C<create> is not
- set and the variable does not exist then NULL is returned.
-
- CV* perl_get_cv (char* name, I32 create)
-
- =item perl_get_hv
-
- Returns the HV of the specified Perl hash. If C<create> is set and the Perl
- variable does not exist then it will be created. If C<create> is not
- set and the variable does not exist then NULL is returned.
-
- HV* perl_get_hv (char* name, I32 create)
-
- =item perl_get_sv
-
- Returns the SV of the specified Perl scalar. If C<create> is set and the
- Perl variable does not exist then it will be created. If C<create> is not
- set and the variable does not exist then NULL is returned.
-
- SV* perl_get_sv (char* name, I32 create)
-
- =item perl_parse
-
- Tells a Perl interpreter to parse a Perl script. See L<perlembed>.
-
- =item perl_require_pv
-
- Tells Perl to C<require> a module.
-
- void perl_require_pv (char* pv)
-
- =item perl_run
-
- Tells a Perl interpreter to run. See L<perlembed>.
-
- =item POPi
-
- Pops an integer off the stack.
-
- int POPi()
-
- =item POPl
-
- Pops a long off the stack.
-
- long POPl()
-
- =item POPp
-
- Pops a string off the stack.
-
- char* POPp()
-
- =item POPn
-
- Pops a double off the stack.
-
- double POPn()
-
- =item POPs
-
- Pops an SV off the stack.
-
- SV* POPs()
-
- =item PUSHMARK
-
- Opening bracket for arguments on a callback. See C<PUTBACK> and L<perlcall>.
-
- PUSHMARK(p)
-
- =item PUSHi
-
- Push an integer onto the stack. The stack must have room for this element.
- Handles 'set' magic. See C<XPUSHi>.
-
- void PUSHi(int d)
-
- =item PUSHn
-
- Push a double onto the stack. The stack must have room for this element.
- Handles 'set' magic. See C<XPUSHn>.
-
- void PUSHn(double d)
-
- =item PUSHp
-
- Push a string onto the stack. The stack must have room for this element.
- The C<len> indicates the length of the string. Handles 'set' magic. See
- C<XPUSHp>.
-
- void PUSHp(char *c, int len )
-
- =item PUSHs
-
- Push an SV onto the stack. The stack must have room for this element. Does
- not handle 'set' magic. See C<XPUSHs>.
-
- void PUSHs(sv)
-
- =item PUSHu
-
- Push an unsigned integer onto the stack. The stack must have room for
- this element. See C<XPUSHu>.
-
- void PUSHu(unsigned int d)
-
-
- =item PUTBACK
-
- Closing bracket for XSUB arguments. This is usually handled by C<xsubpp>.
- See C<PUSHMARK> and L<perlcall> for other uses.
-
- PUTBACK;
-
- =item Renew
-
- The XSUB-writer's interface to the C C<realloc> function.
-
- void* Renew( void *ptr, int size, type )
-
- =item Renewc
-
- The XSUB-writer's interface to the C C<realloc> function, with cast.
-
- void* Renewc( void *ptr, int size, type, cast )
-
- =item RETVAL
-
- Variable which is setup by C<xsubpp> to hold the return value for an XSUB.
- This is always the proper type for the XSUB.
- See L<perlxs/"The RETVAL Variable">.
-
- =item safefree
-
- The XSUB-writer's interface to the C C<free> function.
-
- =item safemalloc
-
- The XSUB-writer's interface to the C C<malloc> function.
-
- =item saferealloc
-
- The XSUB-writer's interface to the C C<realloc> function.
-
- =item savepv
-
- Copy a string to a safe spot. This does not use an SV.
-
- char* savepv (char* sv)
-
- =item savepvn
-
- Copy a string to a safe spot. The C<len> indicates number of bytes to
- copy. This does not use an SV.
-
- char* savepvn (char* sv, I32 len)
-
- =item SAVETMPS
-
- Opening bracket for temporaries on a callback. See C<FREETMPS> and
- L<perlcall>.
-
- SAVETMPS;
-
- =item SP
-
- Stack pointer. This is usually handled by C<xsubpp>. See C<dSP> and
- C<SPAGAIN>.
-
- =item SPAGAIN
-
- Refetch the stack pointer. Used after a callback. See L<perlcall>.
-
- SPAGAIN;
-
- =item ST
-
- Used to access elements on the XSUB's stack.
-
- SV* ST(int x)
-
- =item strEQ
-
- Test two strings to see if they are equal. Returns true or false.
-
- int strEQ( char *s1, char *s2 )
-
- =item strGE
-
- Test two strings to see if the first, C<s1>, is greater than or equal to the
- second, C<s2>. Returns true or false.
-
- int strGE( char *s1, char *s2 )
-
- =item strGT
-
- Test two strings to see if the first, C<s1>, is greater than the second,
- C<s2>. Returns true or false.
-
- int strGT( char *s1, char *s2 )
-
- =item strLE
-
- Test two strings to see if the first, C<s1>, is less than or equal to the
- second, C<s2>. Returns true or false.
-
- int strLE( char *s1, char *s2 )
-
- =item strLT
-
- Test two strings to see if the first, C<s1>, is less than the second,
- C<s2>. Returns true or false.
-
- int strLT( char *s1, char *s2 )
-
- =item strNE
-
- Test two strings to see if they are different. Returns true or false.
-
- int strNE( char *s1, char *s2 )
-
- =item strnEQ
-
- Test two strings to see if they are equal. The C<len> parameter indicates
- the number of bytes to compare. Returns true or false.
-
- int strnEQ( char *s1, char *s2 )
-
- =item strnNE
-
- Test two strings to see if they are different. The C<len> parameter
- indicates the number of bytes to compare. Returns true or false.
-
- int strnNE( char *s1, char *s2, int len )
-
- =item sv_2mortal
-
- Marks an SV as mortal. The SV will be destroyed when the current context
- ends.
-
- SV* sv_2mortal (SV* sv)
-
- =item sv_bless
-
- Blesses an SV into a specified package. The SV must be an RV. The package
- must be designated by its stash (see C<gv_stashpv()>). The reference count
- of the SV is unaffected.
-
- SV* sv_bless (SV* sv, HV* stash)
-
- =item sv_catpv
-
- Concatenates the string onto the end of the string which is in the SV.
- Handles 'get' magic, but not 'set' magic. See C<sv_catpv_mg>.
-
- void sv_catpv (SV* sv, char* ptr)
-
- =item sv_catpv_mg
-
- Like C<sv_catpv>, but also handles 'set' magic.
-
- void sv_catpvn (SV* sv, char* ptr)
-
- =item sv_catpvn
-
- Concatenates the string onto the end of the string which is in the SV. The
- C<len> indicates number of bytes to copy. Handles 'get' magic, but not
- 'set' magic. See C<sv_catpvn_mg>.
-
- void sv_catpvn (SV* sv, char* ptr, STRLEN len)
-
- =item sv_catpvn_mg
-
- Like C<sv_catpvn>, but also handles 'set' magic.
-
- void sv_catpvn_mg (SV* sv, char* ptr, STRLEN len)
-
- =item sv_catpvf
-
- Processes its arguments like C<sprintf> and appends the formatted output
- to an SV. Handles 'get' magic, but not 'set' magic. C<SvSETMAGIC()> must
- typically be called after calling this function to handle 'set' magic.
-
- void sv_catpvf (SV* sv, const char* pat, ...)
-
- =item sv_catpvf_mg
-
- Like C<sv_catpvf>, but also handles 'set' magic.
-
- void sv_catpvf_mg (SV* sv, const char* pat, ...)
-
- =item sv_catsv
-
- Concatenates the string from SV C<ssv> onto the end of the string in SV
- C<dsv>. Handles 'get' magic, but not 'set' magic. See C<sv_catsv_mg>.
-
- void sv_catsv (SV* dsv, SV* ssv)
-
- =item sv_catsv_mg
-
- Like C<sv_catsv>, but also handles 'set' magic.
-
- void sv_catsv_mg (SV* dsv, SV* ssv)
-
- =item sv_chop
-
- Efficient removal of characters from the beginning of the string
- buffer. SvPOK(sv) must be true and the C<ptr> must be a pointer to
- somewhere inside the string buffer. The C<ptr> becomes the first
- character of the adjusted string.
-
- void sv_chop(SV* sv, char *ptr)
-
-
- =item sv_cmp
-
- Compares the strings in two SVs. Returns -1, 0, or 1 indicating whether the
- string in C<sv1> is less than, equal to, or greater than the string in
- C<sv2>.
-
- I32 sv_cmp (SV* sv1, SV* sv2)
-
- =item SvCUR
-
- Returns the length of the string which is in the SV. See C<SvLEN>.
-
- int SvCUR (SV* sv)
-
- =item SvCUR_set
-
- Set the length of the string which is in the SV. See C<SvCUR>.
-
- void SvCUR_set (SV* sv, int val )
-
- =item sv_dec
-
- Auto-decrement of the value in the SV.
-
- void sv_dec (SV* sv)
-
- =item sv_derived_from
-
- Returns a boolean indicating whether the SV is a subclass of the
- specified class.
-
- int sv_derived_from(SV* sv, char* class)
-
- =item sv_derived_from
-
- Returns a boolean indicating whether the SV is derived from the specified
- class. This is the function that implements C<UNIVERSAL::isa>. It works
- for class names as well as for objects.
-
- bool sv_derived_from _((SV* sv, char* name));
-
- =item SvEND
-
- Returns a pointer to the last character in the string which is in the SV.
- See C<SvCUR>. Access the character as
-
- char* SvEND(sv)
-
- =item sv_eq
-
- Returns a boolean indicating whether the strings in the two SVs are
- identical.
-
- I32 sv_eq (SV* sv1, SV* sv2)
-
- =item SvGETMAGIC
-
- Invokes C<mg_get> on an SV if it has 'get' magic. This macro evaluates
- its argument more than once.
-
- void SvGETMAGIC( SV *sv )
-
- =item SvGROW
-
- Expands the character buffer in the SV so that it has room for the
- indicated number of bytes (remember to reserve space for an extra
- trailing NUL character). Calls C<sv_grow> to perform the expansion if
- necessary. Returns a pointer to the character buffer.
-
- char* SvGROW( SV* sv, int len )
-
- =item sv_grow
-
- Expands the character buffer in the SV. This will use C<sv_unref> and will
- upgrade the SV to C<SVt_PV>. Returns a pointer to the character buffer.
- Use C<SvGROW>.
-
- =item sv_inc
-
- Auto-increment of the value in the SV.
-
- void sv_inc (SV* sv)
-
- =item sv_insert
-
- Inserts a string at the specified offset/length within the SV.
- Similar to the Perl substr() function.
-
- void sv_insert(SV *sv, STRLEN offset, STRLEN len,
- char *str, STRLEN strlen)
-
- =item SvIOK
-
- Returns a boolean indicating whether the SV contains an integer.
-
- int SvIOK (SV* SV)
-
- =item SvIOK_off
-
- Unsets the IV status of an SV.
-
- void SvIOK_off (SV* sv)
-
- =item SvIOK_on
-
- Tells an SV that it is an integer.
-
- void SvIOK_on (SV* sv)
-
- =item SvIOK_only
-
- Tells an SV that it is an integer and disables all other OK bits.
-
- void SvIOK_only (SV* sv)
-
- =item SvIOKp
-
- Returns a boolean indicating whether the SV contains an integer. Checks the
- B<private> setting. Use C<SvIOK>.
-
- int SvIOKp (SV* SV)
-
- =item sv_isa
-
- Returns a boolean indicating whether the SV is blessed into the specified
- class. This does not check for subtypes; use C<sv_derived_from> to verify
- an inheritance relationship.
-
- int sv_isa (SV* sv, char* name)
-
- =item sv_isobject
-
- Returns a boolean indicating whether the SV is an RV pointing to a blessed
- object. If the SV is not an RV, or if the object is not blessed, then this
- will return false.
-
- int sv_isobject (SV* sv)
-
- =item SvIV
-
- Returns the integer which is in the SV.
-
- int SvIV (SV* sv)
-
- =item SvIVX
-
- Returns the integer which is stored in the SV.
-
- int SvIVX (SV* sv)
-
- =item SvLEN
-
- Returns the size of the string buffer in the SV. See C<SvCUR>.
-
- int SvLEN (SV* sv)
-
- =item sv_len
-
- Returns the length of the string in the SV. Use C<SvCUR>.
-
- STRLEN sv_len (SV* sv)
-
- =item sv_magic
-
- Adds magic to an SV.
-
- void sv_magic (SV* sv, SV* obj, int how, char* name, I32 namlen)
-
- =item sv_mortalcopy
-
- Creates a new SV which is a copy of the original SV. The new SV is marked
- as mortal.
-
- SV* sv_mortalcopy (SV* oldsv)
-
- =item sv_newmortal
-
- Creates a new SV which is mortal. The reference count of the SV is set to 1.
-
- SV* sv_newmortal (void)
-
- =item SvNIOK
-
- Returns a boolean indicating whether the SV contains a number, integer or
- double.
-
- int SvNIOK (SV* SV)
-
- =item SvNIOK_off
-
- Unsets the NV/IV status of an SV.
-
- void SvNIOK_off (SV* sv)
-
- =item SvNIOKp
-
- Returns a boolean indicating whether the SV contains a number, integer or
- double. Checks the B<private> setting. Use C<SvNIOK>.
-
- int SvNIOKp (SV* SV)
-
- =item PL_sv_no
-
- This is the C<false> SV. See C<PL_sv_yes>. Always refer to this as C<&PL_sv_no>.
-
- =item SvNOK
-
- Returns a boolean indicating whether the SV contains a double.
-
- int SvNOK (SV* SV)
-
- =item SvNOK_off
-
- Unsets the NV status of an SV.
-
- void SvNOK_off (SV* sv)
-
- =item SvNOK_on
-
- Tells an SV that it is a double.
-
- void SvNOK_on (SV* sv)
-
- =item SvNOK_only
-
- Tells an SV that it is a double and disables all other OK bits.
-
- void SvNOK_only (SV* sv)
-
- =item SvNOKp
-
- Returns a boolean indicating whether the SV contains a double. Checks the
- B<private> setting. Use C<SvNOK>.
-
- int SvNOKp (SV* SV)
-
- =item SvNV
-
- Returns the double which is stored in the SV.
-
- double SvNV (SV* sv)
-
- =item SvNVX
-
- Returns the double which is stored in the SV.
-
- double SvNVX (SV* sv)
-
- =item SvOK
-
- Returns a boolean indicating whether the value is an SV.
-
- int SvOK (SV* sv)
-
- =item SvOOK
-
- Returns a boolean indicating whether the SvIVX is a valid offset value
- for the SvPVX. This hack is used internally to speed up removal of
- characters from the beginning of a SvPV. When SvOOK is true, then the
- start of the allocated string buffer is really (SvPVX - SvIVX).
-
- int SvOOK(SV* sv)
-
- =item SvPOK
-
- Returns a boolean indicating whether the SV contains a character string.
-
- int SvPOK (SV* SV)
-
- =item SvPOK_off
-
- Unsets the PV status of an SV.
-
- void SvPOK_off (SV* sv)
-
- =item SvPOK_on
-
- Tells an SV that it is a string.
-
- void SvPOK_on (SV* sv)
-
- =item SvPOK_only
-
- Tells an SV that it is a string and disables all other OK bits.
-
- void SvPOK_only (SV* sv)
-
- =item SvPOKp
-
- Returns a boolean indicating whether the SV contains a character string.
- Checks the B<private> setting. Use C<SvPOK>.
-
- int SvPOKp (SV* SV)
-
- =item SvPV
-
- Returns a pointer to the string in the SV, or a stringified form of the SV
- if the SV does not contain a string. If C<len> is C<PL_na> then Perl will
- handle the length on its own. Handles 'get' magic.
-
- char* SvPV (SV* sv, int len )
-
- =item SvPV_force
-
- Like <SvPV> but will force the SV into becoming a string (SvPOK). You
- want force if you are going to update the SvPVX directly.
-
- char* SvPV_force(SV* sv, int len)
-
-
- =item SvPVX
-
- Returns a pointer to the string in the SV. The SV must contain a string.
-
- char* SvPVX (SV* sv)
-
- =item SvREFCNT
-
- Returns the value of the object's reference count.
-
- int SvREFCNT (SV* sv)
-
- =item SvREFCNT_dec
-
- Decrements the reference count of the given SV.
-
- void SvREFCNT_dec (SV* sv)
-
- =item SvREFCNT_inc
-
- Increments the reference count of the given SV.
-
- void SvREFCNT_inc (SV* sv)
-
- =item SvROK
-
- Tests if the SV is an RV.
-
- int SvROK (SV* sv)
-
- =item SvROK_off
-
- Unsets the RV status of an SV.
-
- void SvROK_off (SV* sv)
-
- =item SvROK_on
-
- Tells an SV that it is an RV.
-
- void SvROK_on (SV* sv)
-
- =item SvRV
-
- Dereferences an RV to return the SV.
-
- SV* SvRV (SV* sv)
-
- =item SvSETMAGIC
-
- Invokes C<mg_set> on an SV if it has 'set' magic. This macro evaluates
- its argument more than once.
-
- void SvSETMAGIC( SV *sv )
-
- =item sv_setiv
-
- Copies an integer into the given SV. Does not handle 'set' magic.
- See C<sv_setiv_mg>.
-
- void sv_setiv (SV* sv, IV num)
-
- =item sv_setiv_mg
-
- Like C<sv_setiv>, but also handles 'set' magic.
-
- void sv_setiv_mg (SV* sv, IV num)
-
- =item sv_setnv
-
- Copies a double into the given SV. Does not handle 'set' magic.
- See C<sv_setnv_mg>.
-
- void sv_setnv (SV* sv, double num)
-
- =item sv_setnv_mg
-
- Like C<sv_setnv>, but also handles 'set' magic.
-
- void sv_setnv_mg (SV* sv, double num)
-
- =item sv_setpv
-
- Copies a string into an SV. The string must be null-terminated.
- Does not handle 'set' magic. See C<sv_setpv_mg>.
-
- void sv_setpv (SV* sv, char* ptr)
-
- =item sv_setpv_mg
-
- Like C<sv_setpv>, but also handles 'set' magic.
-
- void sv_setpv_mg (SV* sv, char* ptr)
-
- =item sv_setpviv
-
- Copies an integer into the given SV, also updating its string value.
- Does not handle 'set' magic. See C<sv_setpviv_mg>.
-
- void sv_setpviv (SV* sv, IV num)
-
- =item sv_setpviv_mg
-
- Like C<sv_setpviv>, but also handles 'set' magic.
-
- void sv_setpviv_mg (SV* sv, IV num)
-
- =item sv_setpvn
-
- Copies a string into an SV. The C<len> parameter indicates the number of
- bytes to be copied. Does not handle 'set' magic. See C<sv_setpvn_mg>.
-
- void sv_setpvn (SV* sv, char* ptr, STRLEN len)
-
- =item sv_setpvn_mg
-
- Like C<sv_setpvn>, but also handles 'set' magic.
-
- void sv_setpvn_mg (SV* sv, char* ptr, STRLEN len)
-
- =item sv_setpvf
-
- Processes its arguments like C<sprintf> and sets an SV to the formatted
- output. Does not handle 'set' magic. See C<sv_setpvf_mg>.
-
- void sv_setpvf (SV* sv, const char* pat, ...)
-
- =item sv_setpvf_mg
-
- Like C<sv_setpvf>, but also handles 'set' magic.
-
- void sv_setpvf_mg (SV* sv, const char* pat, ...)
-
- =item sv_setref_iv
-
- Copies an integer into a new SV, optionally blessing the SV. The C<rv>
- argument will be upgraded to an RV. That RV will be modified to point to
- the new SV. The C<classname> argument indicates the package for the
- blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
- will be returned and will have a reference count of 1.
-
- SV* sv_setref_iv (SV *rv, char *classname, IV iv)
-
- =item sv_setref_nv
-
- Copies a double into a new SV, optionally blessing the SV. The C<rv>
- argument will be upgraded to an RV. That RV will be modified to point to
- the new SV. The C<classname> argument indicates the package for the
- blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
- will be returned and will have a reference count of 1.
-
- SV* sv_setref_nv (SV *rv, char *classname, double nv)
-
- =item sv_setref_pv
-
- Copies a pointer into a new SV, optionally blessing the SV. The C<rv>
- argument will be upgraded to an RV. That RV will be modified to point to
- the new SV. If the C<pv> argument is NULL then C<PL_sv_undef> will be placed
- into the SV. The C<classname> argument indicates the package for the
- blessing. Set C<classname> to C<Nullch> to avoid the blessing. The new SV
- will be returned and will have a reference count of 1.
-
- SV* sv_setref_pv (SV *rv, char *classname, void* pv)
-
- Do not use with integral Perl types such as HV, AV, SV, CV, because those
- objects will become corrupted by the pointer copy process.
-
- Note that C<sv_setref_pvn> copies the string while this copies the pointer.
-
- =item sv_setref_pvn
-
- Copies a string into a new SV, optionally blessing the SV. The length of the
- string must be specified with C<n>. The C<rv> argument will be upgraded to
- an RV. That RV will be modified to point to the new SV. The C<classname>
- argument indicates the package for the blessing. Set C<classname> to
- C<Nullch> to avoid the blessing. The new SV will be returned and will have
- a reference count of 1.
-
- SV* sv_setref_pvn (SV *rv, char *classname, char* pv, I32 n)
-
- Note that C<sv_setref_pv> copies the pointer while this copies the string.
-
- =item SvSetSV
-
- Calls C<sv_setsv> if dsv is not the same as ssv. May evaluate arguments
- more than once.
-
- void SvSetSV (SV* dsv, SV* ssv)
-
- =item SvSetSV_nosteal
-
- Calls a non-destructive version of C<sv_setsv> if dsv is not the same as ssv.
- May evaluate arguments more than once.
-
- void SvSetSV_nosteal (SV* dsv, SV* ssv)
-
- =item sv_setsv
-
- Copies the contents of the source SV C<ssv> into the destination SV C<dsv>.
- The source SV may be destroyed if it is mortal. Does not handle 'set' magic.
- See the macro forms C<SvSetSV>, C<SvSetSV_nosteal> and C<sv_setsv_mg>.
-
- void sv_setsv (SV* dsv, SV* ssv)
-
- =item sv_setsv_mg
-
- Like C<sv_setsv>, but also handles 'set' magic.
-
- void sv_setsv_mg (SV* dsv, SV* ssv)
-
- =item sv_setuv
-
- Copies an unsigned integer into the given SV. Does not handle 'set' magic.
- See C<sv_setuv_mg>.
-
- void sv_setuv (SV* sv, UV num)
-
- =item sv_setuv_mg
-
- Like C<sv_setuv>, but also handles 'set' magic.
-
- void sv_setuv_mg (SV* sv, UV num)
-
- =item SvSTASH
-
- Returns the stash of the SV.
-
- HV* SvSTASH (SV* sv)
-
- =item SvTAINT
-
- Taints an SV if tainting is enabled
-
- void SvTAINT (SV* sv)
-
- =item SvTAINTED
-
- Checks to see if an SV is tainted. Returns TRUE if it is, FALSE if not.
-
- int SvTAINTED (SV* sv)
-
- =item SvTAINTED_off
-
- Untaints an SV. Be I<very> careful with this routine, as it short-circuits
- some of Perl's fundamental security features. XS module authors should
- not use this function unless they fully understand all the implications
- of unconditionally untainting the value. Untainting should be done in
- the standard perl fashion, via a carefully crafted regexp, rather than
- directly untainting variables.
-
- void SvTAINTED_off (SV* sv)
-
- =item SvTAINTED_on
-
- Marks an SV as tainted.
-
- void SvTAINTED_on (SV* sv)
-
- =item SVt_IV
-
- Integer type flag for scalars. See C<svtype>.
-
- =item SVt_PV
-
- Pointer type flag for scalars. See C<svtype>.
-
- =item SVt_PVAV
-
- Type flag for arrays. See C<svtype>.
-
- =item SVt_PVCV
-
- Type flag for code refs. See C<svtype>.
-
- =item SVt_PVHV
-
- Type flag for hashes. See C<svtype>.
-
- =item SVt_PVMG
-
- Type flag for blessed scalars. See C<svtype>.
-
- =item SVt_NV
-
- Double type flag for scalars. See C<svtype>.
-
- =item SvTRUE
-
- Returns a boolean indicating whether Perl would evaluate the SV as true or
- false, defined or undefined. Does not handle 'get' magic.
-
- int SvTRUE (SV* sv)
-
- =item SvTYPE
-
- Returns the type of the SV. See C<svtype>.
-
- svtype SvTYPE (SV* sv)
-
- =item svtype
-
- An enum of flags for Perl types. These are found in the file B<sv.h> in the
- C<svtype> enum. Test these flags with the C<SvTYPE> macro.
-
- =item PL_sv_undef
-
- This is the C<undef> SV. Always refer to this as C<&PL_sv_undef>.
-
- =item sv_unref
-
- Unsets the RV status of the SV, and decrements the reference count of
- whatever was being referenced by the RV. This can almost be thought of
- as a reversal of C<newSVrv>. See C<SvROK_off>.
-
- void sv_unref (SV* sv)
-
- =item SvUPGRADE
-
- Used to upgrade an SV to a more complex form. Uses C<sv_upgrade> to perform
- the upgrade if necessary. See C<svtype>.
-
- bool SvUPGRADE (SV* sv, svtype mt)
-
- =item sv_upgrade
-
- Upgrade an SV to a more complex form. Use C<SvUPGRADE>. See C<svtype>.
-
- =item sv_usepvn
-
- Tells an SV to use C<ptr> to find its string value. Normally the string is
- stored inside the SV but sv_usepvn allows the SV to use an outside string.
- The C<ptr> should point to memory that was allocated by C<malloc>. The
- string length, C<len>, must be supplied. This function will realloc the
- memory pointed to by C<ptr>, so that pointer should not be freed or used by
- the programmer after giving it to sv_usepvn. Does not handle 'set' magic.
- See C<sv_usepvn_mg>.
-
- void sv_usepvn (SV* sv, char* ptr, STRLEN len)
-
- =item sv_usepvn_mg
-
- Like C<sv_usepvn>, but also handles 'set' magic.
-
- void sv_usepvn_mg (SV* sv, char* ptr, STRLEN len)
-
- =item sv_vcatpvfn(sv, pat, patlen, args, svargs, svmax, used_locale)
-
- Processes its arguments like C<vsprintf> and appends the formatted output
- to an SV. Uses an array of SVs if the C style variable argument list is
- missing (NULL). Indicates if locale information has been used for formatting.
-
- void sv_catpvfn _((SV* sv, const char* pat, STRLEN patlen,
- va_list *args, SV **svargs, I32 svmax,
- bool *used_locale));
-
- =item sv_vsetpvfn(sv, pat, patlen, args, svargs, svmax, used_locale)
-
- Works like C<vcatpvfn> but copies the text into the SV instead of
- appending it.
-
- void sv_setpvfn _((SV* sv, const char* pat, STRLEN patlen,
- va_list *args, SV **svargs, I32 svmax,
- bool *used_locale));
-
- =item SvUV
-
- Returns the unsigned integer which is in the SV.
-
- UV SvUV(SV* sv)
-
- =item SvUVX
-
- Returns the unsigned integer which is stored in the SV.
-
- UV SvUVX(SV* sv)
-
- =item PL_sv_yes
-
- This is the C<true> SV. See C<PL_sv_no>. Always refer to this as C<&PL_sv_yes>.
-
- =item THIS
-
- Variable which is setup by C<xsubpp> to designate the object in a C++ XSUB.
- This is always the proper type for the C++ object. See C<CLASS> and
- L<perlxs/"Using XS With C++">.
-
- =item toLOWER
-
- Converts the specified character to lowercase.
-
- int toLOWER (char c)
-
- =item toUPPER
-
- Converts the specified character to uppercase.
-
- int toUPPER (char c)
-
- =item warn
-
- This is the XSUB-writer's interface to Perl's C<warn> function. Use this
- function the same way you use the C C<printf> function. See C<croak()>.
-
- =item XPUSHi
-
- Push an integer onto the stack, extending the stack if necessary. Handles
- 'set' magic. See C<PUSHi>.
-
- XPUSHi(int d)
-
- =item XPUSHn
-
- Push a double onto the stack, extending the stack if necessary. Handles 'set'
- magic. See C<PUSHn>.
-
- XPUSHn(double d)
-
- =item XPUSHp
-
- Push a string onto the stack, extending the stack if necessary. The C<len>
- indicates the length of the string. Handles 'set' magic. See C<PUSHp>.
-
- XPUSHp(char *c, int len)
-
- =item XPUSHs
-
- Push an SV onto the stack, extending the stack if necessary. Does not
- handle 'set' magic. See C<PUSHs>.
-
- XPUSHs(sv)
-
- =item XPUSHu
-
- Push an unsigned integer onto the stack, extending the stack if
- necessary. See C<PUSHu>.
-
- =item XS
-
- Macro to declare an XSUB and its C parameter list. This is handled by
- C<xsubpp>.
-
- =item XSRETURN
-
- Return from XSUB, indicating number of items on the stack. This is usually
- handled by C<xsubpp>.
-
- XSRETURN(int x)
-
- =item XSRETURN_EMPTY
-
- Return an empty list from an XSUB immediately.
-
- XSRETURN_EMPTY;
-
- =item XSRETURN_IV
-
- Return an integer from an XSUB immediately. Uses C<XST_mIV>.
-
- XSRETURN_IV(IV v)
-
- =item XSRETURN_NO
-
- Return C<&PL_sv_no> from an XSUB immediately. Uses C<XST_mNO>.
-
- XSRETURN_NO;
-
- =item XSRETURN_NV
-
- Return an double from an XSUB immediately. Uses C<XST_mNV>.
-
- XSRETURN_NV(NV v)
-
- =item XSRETURN_PV
-
- Return a copy of a string from an XSUB immediately. Uses C<XST_mPV>.
-
- XSRETURN_PV(char *v)
-
- =item XSRETURN_UNDEF
-
- Return C<&PL_sv_undef> from an XSUB immediately. Uses C<XST_mUNDEF>.
-
- XSRETURN_UNDEF;
-
- =item XSRETURN_YES
-
- Return C<&PL_sv_yes> from an XSUB immediately. Uses C<XST_mYES>.
-
- XSRETURN_YES;
-
- =item XST_mIV
-
- Place an integer into the specified position C<i> on the stack. The value is
- stored in a new mortal SV.
-
- XST_mIV( int i, IV v )
-
- =item XST_mNV
-
- Place a double into the specified position C<i> on the stack. The value is
- stored in a new mortal SV.
-
- XST_mNV( int i, NV v )
-
- =item XST_mNO
-
- Place C<&PL_sv_no> into the specified position C<i> on the stack.
-
- XST_mNO( int i )
-
- =item XST_mPV
-
- Place a copy of a string into the specified position C<i> on the stack. The
- value is stored in a new mortal SV.
-
- XST_mPV( int i, char *v )
-
- =item XST_mUNDEF
-
- Place C<&PL_sv_undef> into the specified position C<i> on the stack.
-
- XST_mUNDEF( int i )
-
- =item XST_mYES
-
- Place C<&PL_sv_yes> into the specified position C<i> on the stack.
-
- XST_mYES( int i )
-
- =item XS_VERSION
-
- The version identifier for an XS module. This is usually handled
- automatically by C<ExtUtils::MakeMaker>. See C<XS_VERSION_BOOTCHECK>.
-
- =item XS_VERSION_BOOTCHECK
-
- Macro to verify that a PM module's $VERSION variable matches the XS module's
- C<XS_VERSION> variable. This is usually handled automatically by
- C<xsubpp>. See L<perlxs/"The VERSIONCHECK: Keyword">.
-
- =item Zero
-
- The XSUB-writer's interface to the C C<memzero> function. The C<d> is the
- destination, C<n> is the number of items, and C<t> is the type.
-
- void Zero( d, n, t )
-
- =back
-
- =head1 AUTHORS
-
- Until May 1997, this document was maintained by Jeff Okamoto
- <okamoto@corp.hp.com>. It is now maintained as part of Perl itself.
-
- With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
- Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
- Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
- Stephen McCamant, and Gurusamy Sarathy.
-
- API Listing originally by Dean Roehrich <roehrich@cray.com>.
-